So I've been re-listening to the O66 casts about Homesteads/Businesses/Bases, and every time I listen to this, my brain, as it is want to do, compares it to Babylon 5.
To anyone familiar with the show, and the station itself (Think Deep Space 9 if you are more familiar with Star Trek), how would you rule the B5 station as a party's resource? Obviously not as big as that one, at least not at first, possibly after many many Duty contribution upgrades. But just, starting out, these basic elements.
Space Station:
1. Living quarters for staff, as well as many people who simply live there as residents, with personal businesses run out of the facility, paying rent for their space on the station.
2. Ambassadorial hub, located in neutral territory, used frequently for negotiations between various parties.
3. Military facility, with at least one solid wing of fighter craft, and multiple turret emplacements to repel larger ships.
4. Port of transport for merchant vessels, buying/selling/moving cargo from location to location
5. Shipyard for repairs/refitting for vessels of any size
Now, again, I know this is a huge facility, over 5 miles long (if I recall correctly), loaded to the gills with stuff. But how would you start this out for a party? If their goal was "We want to eventually build/run a place on the scale of Babylon 5"
Thoughts?