I was excited about the addition of the crafting rules in the latest book, particularly with the addition of the 'modder' that was described as being the guy that customized all the things. I got the book last night and while the crafting system could be fun I was rather disappointed with the Modder. Adding in the vehicle stuff is nice but I was really looking forward to more ranks of Inventor. Which given how the crafting works makes a lot of sense for the modder to have. Not only does the modder /not/ have inventor it doesn't have any way of adding blue dice or advantages to crafting/modding. At least the droid and cyber person have a new talent that lets them swap hits for advantage which would have been awesome for the modder as well but wah wah, no dice. I do enjoy the book and a lot of the gear will come in very handy as soon as I can scrounge up the creds but I am stuck with going outside of my profession in search of more inventor I'm afraid.
What do you guys think? Like the new Modder class? Hate the gear?
I give the book thumbs up still, just a little let down by the part I was most excited for.