100 Points
12 - Z-95 Pirate
12 - Z-95 Pirate
12 - Z-95 Pirate
32 - Contracted Scout w/ Plasma Torps, Extra Munitions, Overclocked R4, Deadeye and Guidnance Chips
32 - Contracted Scout w/ Plasma Torps, Extra Munitions, Overclocked R4, Deadeye and Guidnance Chips
- Block with Zs, like bump master however offer insurance policy against low agility ships - heavy fire power in mass and excellent board control.
- Weaker Scout build - plasma vs. proton & must eat stress (overclocked R4)
Thoughts?