Hi
i was reading Squad and Squadron rules on GM's Screen, but there is something not clear.
Please correct me where i'm wrong
1) a PC or important NPC (nemesis or some rival) can "join" up to 11 minions and becoming a single squad/squadron (with a roll)
2) the newly formed squad is now a single unit: now the squad can do only one maneuver (+1 with strain/advantage) and one action
3) the squad can do every action type the leader can do (ie if choosing to shot, the squad use leader's weapon and leader's skill)
4) the squad can do every action type the minions can do (ie if choosing to shot, the squad can use a minion's weapon with minions' skill)
5) enemies can hit the "squad" and not single specific minion (or leader)
6) when hit by enemies, the squad can choose to inflict damage to the leader, as per normal rule
7) when hit by enemies, the squad can choose to direct damage to the minions, killing/destroying/removing one minion for hitting shot
8) leader can do a roll to change formation
9) formation give special bonus/rules that can be applied to squad's actions/maneuver
i'm not really sure about (4) and (7).
Particularly: if leader choose to redirect damage to the minion, the minion get normal damage (ie losing wound equal to damage - soak) or if a single minion get removed for single shot, whetever or not the hit's damage is enough to kill one of them, or more
Also, i'm not really sure what squad can do. Ie a stormtrooper sergeant within a squad with stormtrooper minion is not a problem; but a PC with pistol in squad with alliance trooper with rifle, can only shot with his pistol, or can the minion shot with their rifle (using minion's skill, weapons, talents, etc, not PC's)
ty for your help! ![]()