I was looking at the ship construction rules and thought it was a cool mechanic. I saw the firestorm and though, what a pretty cool ship, reverse engineered it and found it was wanting compared to other frigates except the prow weapon slot. So I decided to try and make a different players ship and came up with a decent frigate. Then I looked at the raiders and saw some potential. I came up with this raider for use by some Dark Heresy characters that loses 1 HI and 4 Armour compared to the Sabre:
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The Swiftblade
Hull: Raider
Class: Modified Hazeroth-class Destroyer
Dimensions: 1.5km long., 0.25km abeam at fins approx.
Mass: 5 megatonnes approx.
Crew: 22,000 crew, approx.
Accel: 5.6 gravities max acceleration
The Swiftblade, a modified Hazeroth-class Naval Destroyer, was originally built and commissioned far from the Calixis Sector, in the Holy Terra system. It was there, at the Mars, that the Swiftblade's black hull received its hand inscribed hexagramatic wards to protect the valuable cargo within. The ship spent millennia serving as a courier and transport ship for the Imperium until it was nearly destroyed when it was ambushed while navigating a dangerous nebulae by an Eldar raider. It managed to cripple the enemy vessel and limp back to port. It was slated for the scrap yard when a lesser inquisitor requisitioned it and converted it for other inquisitional duties. It continues to serve in this capacity to this day.
Speed:
10 (
12 Combat
)
Manoeuvrabilty:
+18 (
+30 Combat
)
Detection:
+15 (
+20 Combat
)
Armour:
14
Void Shields:
1
Hull Integrity:
32
Space:
35
Power:
45
Turret Rating:
1
Crew:
Competent (30)
Weapon Capacity:
Dorsal 1, Prow 1
SP Total Cost:
40
Crew Morale:
101%
Crew Population:
100%
Crew Experience:
Competent (
30% to all skills and attributes; +5 SP cost for Crack (40) crew or +15 SP cost for Veteran (50) crew
)
Essential Components
Strelov 1 Warp Engines, Warpsbane Hull, Modified Jovian Pattern Class 2 Drive, Void Shield, Combat Bridge, Mark-1.r Life Sustainer, Crew-pressed Quarters, M-201.b Auger Array
Supplemental Components
Dorsal Sunsear Laser Battery, Prow Titanforge Lance Weapon, Compartmentalised Cargo Hold, Temple-Shrine to the God Emperor
Upgrade Potential
Remaining Space: 0
Spare Power: 1
Benefits
Shield of Faith (+10% to Navigation Tests)
Damage Control Station (+10% to Tech-Use Tests to repair the ship)
Storage Area (+100 Achievement Points toward Trade Objectives)
Awe of the God Emperor (+100 Achievement Points toward Creed Objectives)
Complications
Reliquary of Mars, Wrothful
Stale Air (Increase all Morale loss by 1)
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First, did I get the cost and effect of everything correct. Second, what do you think about a slight modification to the Compartmentalised Cargo Hold for smaller ships. What about adding:
Small Compartmentalized Cargo Hold ; -1 power; -3 space; +50 Achievement Points toward Trade Objectives.
As it's meant more for Inquisitional duties I wanted a ship that could handle itself alright in a fight but was built more for speed, likely to just show up out of nowhere and then disappear. It also assists with Inquisitional goals (Creed/Trade). I wanted the crappy crew quarters and life support because it seems to fit somewhat with lower end imperium ships.
Also, what's the deal with Raiders vs Frigates? They're almost the same size in mass, crew complement, and ... well... everything. It seems as though the "Raiders" are just Light Frigates.