The Real Mitsurugi - FIRE-

By Lazy Lantern, in UFS Deck Building

Total: 70

Character : 1
Mitsurugi (starting)

Attacks: 24
4X Cleave 5/3 4H5 weapon +0Mid
4X Full Moon Disembowel 5/3 3H6 weapon Combo(Action) +2mid
4X Fire brand 5/3 4H4 Weapon Combo(action, weapon) +2High
4X Execution Technique First Rite 4/3 3L3 Weapon Stun2 +2low
4X Fire Shadow 3/3 3L3 Weapon +0High
4x Tyr's warding smash 4/3 2H4 weapon +1High

Actions: 8
4x Clash of the Ages 4/5 Breaker2 +3Mid
4x Mist Stance 2/5 +2Mid

Assets: 12
3x Shishi-Oh* 2/4 Mitsurugi only Unique Weapon +2Mid
3x Reaver's axe 2/4 Unique Weapon +2High
3x Ymirfang 3/4 Unique Weapon +2Mid
3x Glänzende Nova and Frischer Himmel 2/5 Unique Weapon +2Mid

Foundations: 32
4x Bloodied But unbound 2/4
4x Communing with the ancients 3/5
4x Relentless 2/4 weapon
4x Resourseful 2/4 weapon +3Mid
4x The Stenght Within 1/5 +2Mid
4x Brooding 1/5 +3High
4x Needs a Challenge 3/5 +3Mid
4x Hope for One's People 0/5 +3High

I have a distinct lack of low blocks... apart from First Rite. but the deck works wonders. 2nd or 3rd turn is a very reliable frame to kill. Ymirfang is good against assets, and it also buffs the damage very well. Usually you call High on Mitsu's FirstF and rip people open with the Mist Form + Disembowel combo.

The Clash of ages is there for First Rite on oponent's turn AND for Disembowel. Looking at your oponent's hand and disrupting their turn with a very strong attack can be a game winner.

This deck usually vomits around 25-30 damage turn 3.

Astrid's techs are good in this deck for recursion of attacks And additional Drawing.

Discuss!

Will The Real Mitsurugi please stand up? *looks in both directions* We're gonna have a problem here.

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I have a hard time justifying some things. For example, 4 copies of Clash of the Ages in the deck. These bastards, at least in my experience (with 60-65 card decks with 20 or so attacks) have a way of clogging up your hand when you don't have any attacks. Sure, they have a mid block with Breaker:2, but having 4 is a stretch in my opinion.

Relentless is fine in this build, but I can't say the same about Resourceful. Other than having a block, I doubt that you'll have momentum to use that on before your kill turn, considering this deck simply goes boom (or maybe it attacks over the course of a couple of turns?). Have you considered Battle Tested? You lose the +3M block but gain a lot more draw. If you're not keen on the idea, consider instead swapping Resourceful for Looking for a Thrill, which will not only help you push damage through but also increase your potential damage output.

Nice touch on the First Rite. First Rite -> Mist Stance -> only need a 5 for FMD/FB/Cleave. In general I like your attack lineup.

With bigger decks comes bigger responsibility... and the severe need for card draw. Do consider Battle Tested, or Contemplating, or Paul's Gi (another asset may not help), or Financial Troubles. The bigger your deck, the larger the possibility you won't draw into what you need and instead wind up with a handful of foundation/asset/Clash of the Ages. Test several things out. I suggest initially swapping out Resourceful.

Thanks for the feedback.

Resourceful is there mostly because it has a weapon Keyword for Bloodied but Unbound. I'll have a look at changing it.

BTW I intend to put Path in the deck somehow, but I don,t have any so Battle Tested might make the cut. enabling me to draw 3 cards if I take 5 damage.

I am a real big fan of clash of the ages, but I feel you, I got in a situation against Amy where blocking wasn't an option and she was poking me for 3... so I might cut it down to 3 of get Quick Strike and sideboard clashes.

with Relentless and Bloodied, I haven't encountered much situations where I didn't have enough juice to kill or didn't draw into what I needed. I "think" drawing on my turn is not a problem.