Advancement

By Kaptain O, in WFRP Rules Questions

willmanx said:

1) Advance limitations and caracteristics upgrade looks odd to me...

Well... As you have a limited number of advance in each carrier, if I enter a new carrier with a major caracteristic at 9, I'll spend all ten advances to upgrade it to 10, and must go through another carrier. So I will choose a carrier only for this in-carrier caracteristic, but i won't really enjoy this carrier, since I won't be able to upgrade another aspect of it.

2) what ? i MUST look for another carrier after 10 advances ? but I don't want to be a (whatever else)...

As there are not a lot of advanced carriers to chose after completing your beloved basic, changing carrier can be rough... When you've got an advanced carrier after, it's interesting because you have to make choice and the same carrier don't intend the same progression twice. But It's quite frustrating when you DON'T have an advanced carrier after... why getting another basic carrier ? If I continue to spend advances in a complete carrier, it become non-carrier advancement... odd.

Am I RAW about it ? What don't you think about it ? (I hope to be clear enough. English is not a carrier-skill)

The advanced careers of V3 are significantly different to the advanced caeers of V2.

In V2 you would have had to move to an advanced career to really continue to gain the best advancements, whereas in V3 you can choose another basic career that interests you and still get "good" advancement in that career.

You don't need to move into the advanced careers, currently, unless you are in one of the specific "career paths" included in the core set (Slayer, Wziard and Priest)

thanks for your answer. happy.gif

I agree with you. But changing a basic career is quite odd to me if you enjoy your character and if the adventure don't make it logical. You like to be a mercenary or a ratcatcher, why have you got to be a soldier or a commoner then ?

Actually i'd like a character could decide when he wants to leave his carrier once he had complete the pre requisite to change for another one. Like in v2. It's always possible through a houserule though...

I don't think every career in prior versions allowed for "vertical" growth. I don't recall there being an Advanced Ratcatcher. Besides, careers have always just been a means of improving the characters. It's more novel than levels and not as open as freeform choosing, but at the end of the day, you probably aren't roleplaying a Ratcatcher out catching rats. It may be what you do in your downtime between adventures, but you are an adventurer first, and whatever your current career is second.

one problem i have with being forced out of a career is it can drastically change characters. case in point, my friend is a witch hunter and i am a priest. when he completes his witch hunter, which he will soon, he will technically no longer be a witch hunter. thats easy to role play away, just say he is still one, but with the priests and wizards its a bit more difficult. once i am forced to leave the priest path i will lose a lot of things that make being a priest doable. only priests get the faith card to socket so gaining favor becomes increasingly difficult and i will lose the ability to buy more spells, which is just no fun. could one not take the same career twice to solve this problem? does it ever say that once you complete a career you cannot enter it again? i think this would be a nice way to allow for people who like the character color that being a certain career gives them to continue playing that game at a higher level without forcing their characters into a direction that they do not want to go.

Page 37 under career transition says: "In fact, once a character has fully completed a career – all the advances and the dedication bonus have been taken – that career has nothing more to offer him. It is time for a transition into a new career that offers new opportunities."

Priests and wizards are two examples of career tracks that are more vertically structured. The 3rd supplement looks to be an expansion of the magic system. No real indication that it will include Priest advances and the 4th supplement may or may not be either. If you are sticking to the recommended 1 XP per session, it should still be awhile before your Priest character completes both the Initiate and Acolyte careers. If you are playing multiple times per week or the GM is handing out more XP, that could be sooner, so it's possible that you might not have a 3rd level Priest career to advance into by the time your character gets there. The rules do allow for your character to move out of the Priest career and still be able to invoke blessings, but you are right that you will reach a point that you can no longer advance within your vertical career track without an expansion. Then again, without an expansion, there's no new blessings to be taken either. I don't think letting characters remain in a career after completing it and continue to advance is the answer however.

I guess I've looked at it from the perspective that when you leave a profession, it isn't like quitting a job, if my apprentice wizard decides to jump over to the student profession, that doesn't mean I quit my wizard college. According to the RAW I now need to keep 2 character sheets, one for Apprentice Wizard and one for Student. Now then once you transition out of a profession, it becomes a familiar profession, and can be transitioned back into for the cost of 1 point, no matter how many differences the traits of your current profession and the old one have, and since I am a Reiklander (as I have to be) then the cost of the transition is now 0 due to the racial benefit, in essence I can now spend my advances in whichever of those two professions I need to. For other races its not as simple since you would need to spend 1 advance to switch between those two professions.

Reguardless of the cost, I view transiting out of a profession less as exiting it, and more of entering a new field of study, just because I stopped working at McDonnalds doesn't mean I forgot how to microwave a burger patty, it just means now I am spending my time learning other things.