For a campaign this Winter, our GM is organizing a highly radical sort of Rogue Trader set up.
Thus I decided to go for a Explorator who has experienced Technological Enlightenment: a willingness to use Xeno technology.
Perusing the Source Book I was pretty underwelmed by the Xeno options.
I was thinking of using a Pulse (Tau) Carbine, but Pulse is weaker than Plasma, and more reliable...and in that case I'd rather use my starting Boltgun for its Tearing quality.
What do you guys think? Do you have any cool xeno-tech ideas?
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