Wawta Patch Shenanigans Part 2 - **Juni**'s gonna keep you down!

By Son Gopaul, in UFS Deck Building

Well, I built Huitzil, and it just wasn't fast enough to deal with others' Water decks. I mean, it could win, so long as the opponent didn't kill quick enough. I also heavily misread Genocide, so the deck couldn't deal as much damage as I hoped.

So I went through ideas, and came up with another character I liked from Set 9 - **Juni**. I had recently built her off Order, but then hated it as I tried too many ideas that didn't work with her. Off Water, however, she looks a little more fun.

Characters: 1
1x **Juni**

Actions: 7
4x Kung Fu Training
3x Tag Along

Attacks: 7
4x High Plasma Beam
3x Shadow Blade

Splits: 12
4x Omnidirectional Cluster Bomb
4x Clones
4x Without a Trainer

Foundations: 34
4x Battle Prowess
4x Altered Mind and Body
4x 00101.01101.00001.01111
3x The Bigger They Are...
4x Shinobi Tradition
4x Kyokugen Karate
3x The Gorgeous Team
4x Chinese Boxing
4x Program Malfunction

Side: 8
1x Donovan3
1x Tag Along
1x The Bigger They Are...
1x The Gorgeous Team
4x Sakura's Shinku Hadoken

The idea is to lock them down with Program and Chinese Boxing, and then put the rest down using Juni's R. Also tanks out with the numerous Anti-Spikes (a.k.a. high blocks) and lifegain.

After first testing, I realised checks were a bit of a bother. So I removed 1 copy of Tag Along, Bigger they Are, Shadow Blade and Gorgeous Team and sided them instead of Shinku Hadoken, then put in 4x Shinobi Tradition.

Will make edits if and when possible.

Looks pretty solid. I've been meaning to build her myself but have yet to get around to it. have you played this against any of the loop decks yet?

If your playing Kyokugen Karate you could try Divination to recur the attacks you RFG..

Oh and Ricky do you have 2 Run Away I could borrow for the water patch..

I'll have a look, but from what I see I probably won't be needing them anyway.

I changed my mind about Shinku Hadoken. it's easier to play than Cannon Spike.

Kyokugen Karate's more of a block than anything, but the E does help on the kill turn. Therefore I won't be looping with Divination.