In analogy with the rtl thread:
1) Q: Does the feat card "Preventing Evil" make you flip the reinforcement marker when playing a spawn card
A: No
2) Q: The Skill-Card belonging to the "Bones" Avatar: Deathhead lets you blow up your skeletons anytime during activation.
How does this interact with guard ? Is it possible to blow it up when a guard action is used but before any dice are rolled ?
A: Guard has the advantage allowing the heroes to take a swing at the skeleton before it blows up.
3) Q: