Questions not included in Talisman FAQ v1.0

By Croonos, in Talisman

I think there are still many questions which needs official clarifications. I hope they will be included in FAQ v2.0

Can we use Mesmerism to take enslaved Black Unicorn from other character or raised form dead Ghoul’s follower?

What if a character lost enslaved Black Unicorn - is killed, turn into frog or should leave it in Cell – does the Black Unicorn stays on the board and is considered as a follower or enemy or should be discarded? The same is with Ghoul’s raised from dead follower?

Can I lost Poltergeist and other unfriendly followers in Chasm, Cell, Warewolf, Dungeon Keeper and other situations when we lost normal followers?

Can I discard Poltergeist by crossing bridge near to City and Village? What if I do not want to discard Poltergeist, can I keep it although I cross the river?

Can a character use Staff of Mastery or Domination Spell to enslave Cerberus instead of attacking it when crossing Portal Of Power?

What should we do with enslaved enemy if other Character takes form us Staff Of Mastery? Can he also take enslaved enemy?

If I draw Lord of the Pit and Eastern Dragon the same time and I have lower craft but I chose to engage a battle with Lord Of The Pit do I have to fight with both of them first in battle and then in psychic combat? What if I defeat first battle and lose a life - my turn comes to an end or do I have to engage second psychic combat?

Can a character put a Barrier or Hex Spell on the space that it lands on? If a Barrier is put on one space does a Character have to move other direction only or can he move fewer spaces than roll a die and stop before a Barrier?

If a character is about to lose 2 last lives (e.g. defeated by Mummy) can we use Elixir Of Life after the first loss and then second time?
If using Elixir Of Life roll 2 on a die do we have to lose second point of life?

If a Character draws a Hunchback out of the Dungeon (during Dark Denizens) should it be discarded?

Can the Monk and Priest with Anointed Robe add +2 points (Knight up to 3) when praying?

Can the Monk use Sword of Light and Aegis in psychic combat although he could not used them in battle during the same turn?

Can a Character kill a dragon in Cave for completing “Kill One Dragon” Warlock Quest?

Can we use Fireball Spell and Wand of Dragonfire during the same turn on one character? Can we engage a battle (or psychic combat using special ability) with this Character after that? If so, can he lose 3 lives during one turn?

If a character chose The Gathering do all spirits attacks him as one during the same turn? When Gathering comes to an end do all spirits back to the previous spaces?

And WHY Thief can steal every object from Purchase desk even when it is not available in such location (eg. Mule in the City)??? I think it is the biggest non-logic mistake of this edition. Thief can steal everything in 30 min. making gold useless in the game. Maybe it needs clarification that Thief can steal only that object which can be bought there?

Croonos said:

Can a character put a Barrier or Hex Spell on the space that it lands on? If a Barrier is put on one space does a Character have to move other direction only or can he move fewer spaces than roll a die and stop before a Barrier?

Hex must be cast before you move, so that's kind a moot question. Barrier can be cast after completing a move (landing in a space), but can only be cast in a space without a character, once you've completed a move, there is a char in that space, you.

Croonos said:

Can we use Fireball Spell and Wand of Dragonfire during the same turn on one character? Can we engage a battle (or psychic combat using special ability) with this Character after that? If so, can he lose 3 lives during one turn?

Fireball, Finger of Death (and I assume WoD, didn't check) specifically state they can only be used when you are about to engage in a battle, so no psychic combat afterwards possible. Battle takes place normally IMO. Above combo can zap 4 lives even before the battle.

Croonos said:

If a character chose The Gathering do all spirits attacks him as one during the same turn? When Gathering comes to an end do all spirits back to the previous spaces?

Only ones who have a choice in the Gathering are Gypsy and a char with Astrolabe, there is no choice for others. The Gathering is #1, if any Spirits are moved, they come at #3 in the normal encounter sequence. I believe they stay.

Croonos said:

And WHY Thief can steal every object from Purchase desk even when it is not available in such location (eg. Mule in the City)??? I think it is the biggest non-logic mistake of this edition. Thief can steal everything in 30 min. making gold useless in the game. Maybe it needs clarification that Thief can steal only that object which can be bought there?

So take away the only real advantage the Thief has? If the Thief gives you grief by taking the Mules at the Village, there is an easy solution, kill him cool.gif .

Good thread Let's keep it reserved for questions ommitted or left ambiguous in the FAQ (opinions for other threads).

  1. We had a game wherein the Amazon had a ridding horse. The player wanted to roll two dice and chose either result or the total! I'm pretty sure that's not the intention, but the rules were vague enough I didn't want to argue. Could this please get an entry in the FAQ?
  2. When rolling Dice With Death, is it legal to roll all the dice before choosing to use fate? Can you fate your dice and death's dice, or are they considered one roll?
  3. Can Teleport be used in the Inner Region. I assume it can, because Transference can (what's the distinction here?), but others seem to disagree.

Thanks! I have more, but can't think of them off hand.

crimhead said:

Can Teleport be used in the Inner Region. I assume it can, because Transference can (what's the distinction here?), but others seem to disagree.

I think the key is that Teleport is used "instead of rolling a die for movement" (which you don't do on the Inner Region) while Transference is "instead of normal move" (which could be a die roll or the normal one space hop on the Inner Region).

Dam said:

crimhead said:

Can Teleport be used in the Inner Region. I assume it can, because Transference can (what's the distinction here?), but others seem to disagree.

I think the key is that Teleport is used "instead of rolling a die for movement" (which you don't do on the Inner Region) while Transference is "instead of normal move" (which could be a die roll or the normal one space hop on the Inner Region).

No, the key is that Teleport says "This spell cannot be cast in the Inner Region." gui%C3%B1o.gif

What is important and missing in the FAQ is an answer I got from Mr Goodenough. It is about the enemies some characters can get as followers and it's in this thread:

www.fantasyflightgames.com/edge_foros_discusion.asp

Dam said:

Barrier can be cast after completing a move (landing in a space), but can only be cast in a space without a character, once you've completed a move, there is a char in that space, you.

Barrier can be cast in a space where is no other characters not any of the characters - that's the difference. Some of the rules are not specify and in my opinion needs official clarifications. Many obscuties refer to Crown Of Comand space where we must encounter other character. What if we want to encounter CoC space by ditching or taking an object, should we then encounter other character? If so, when I am alone on the CoC space can I ditch objects (for example Amulet), cast Command spell, other spells, and at least take objects during the same turn? Is it disageement with other rules?

Croonos said:

Barrier can be cast in a space where is no other characters not any of the characters - that's the difference.

You're right, didn't read the Barrier fully. Seems you can the Barrier on your space to protect you from others until your next turn.

Croonos said:

Some of the rules are not specify and in my opinion needs official clarifications. Many obscuties refer to Crown Of Comand space where we must encounter other character. What if we want to encounter CoC space by ditching or taking an object, should we then encounter other character? If so, when I am alone on the CoC space can I ditch objects (for example Amulet), cast Command spell, other spells, and at least take objects during the same turn? Is it disageement with other rules?

Rules are clear on what to do if 2 characters are on the CoC space, they encounter each other, no option to encounter the space. Note that ditching a card has nothing to do with encountering the space, it can be done at any time.

If you are alone on CoC, you can ditch the Amulet and cast the Command Spell, but not take the Object(s) back that turn, again, clearly stated in the rules.

"A character may ditch any of his Followers or Objects at any
time by leaving them faceup in the space he occupies. If a
character ditches any Followers or Objects, he cannot take
them back during the same turn." (p.16)

Dam said:

Croonos said:

Barrier can be cast in a space where is no other characters not any of the characters - that's the difference.

You're right, didn't read the Barrier fully. Seems you can the Barrier on your space to protect you from others until your next turn.

Croonos said:

Some of the rules are not specify and in my opinion needs official clarifications. Many obscuties refer to Crown Of Comand space where we must encounter other character. What if we want to encounter CoC space by ditching or taking an object, should we then encounter other character? If so, when I am alone on the CoC space can I ditch objects (for example Amulet), cast Command spell, other spells, and at least take objects during the same turn? Is it disageement with other rules?

Rules are clear on what to do if 2 characters are on the CoC space, they encounter each other, no option to encounter the space. Note that ditching a card has nothing to do with the space, it can be done at any time.

If you are alone on CoC, you can ditch the Amulet and cast the Command Spell, but not take the Object(s) back that turn, again, clearly stated in the rules.

"A character may ditch any of his Followers or Objects at any
time by leaving them faceup in the space he occupies. If a
character ditches any Followers or Objects, he cannot take
them back during the same turn." (p.16)

Ok with diching but my doubt refer more to taking an object from CoC space. What if I entered this space and there was another character turned into frog by spell. May I encounter this space to take his objects and followers before encountering other Character during the same turn? What if on the CoC space are more than 2 characters? Do I have to encounter one (chosen) or all of them during single turn?

Croonos said:

Ok with diching but my doubt refer more to taking an object from CoC space. What if I entered this space and there was another character turned into frog by spell. May I encounter this space to take his objects and followers before encountering other Character during the same turn? What if on the CoC space are more than 2 characters? Do I have to encounter one (chosen) or all of them during single turn?

Again, rules are clear about these points, so no need for a FAQ. You can't encounter the Crown of Command space if there are one or more Characters on it. Everything is written at page 20 of the Rulebook:

If there is already another character on the Crown of Command space when a character lands on it, the character there must be encountered. Once two (or more) characters are on the Crown, those characters’ turns consist only of encountering one of the other characters.

If you read this paragraph you have precise answers to all of your questions. Of course a Toad is still considered to be a Character. You have to slay him/her if you want to pick up the dropped stuff.

Ok but in my opinion questions which I wrote at the top of the page needs official clarification because they was not included in FAQ and there are still many doubts regarding rules...

Croonos said:

Ok but in my opinion questions which I wrote at the top of the page needs official clarification because they was not included in FAQ and there are still many doubts regarding rules...

Nobody's questioning your topic. Many of the questions that you raised above are not included in the FAQ; some have received unofficial clarification, others are new and interesting. We're just trying to take out the doubts that you could have solved by applying the written rules.

Croonos said:

Can we use Mesmerism to take enslaved Black Unicorn from other character or raised form dead Ghoul’s follower?

Only characters who have the same ability as the ghoul can use mesmerism to steal the ghoul's minions(followers). ( but i believe there no other character, than the ghoul who can do that.

Not sure about the black unicorn, but i think you can mesmerise it.

Croonos said:

What if a character lost enslaved Black Unicorn - is killed, turn into frog or should leave it in Cell – does the Black Unicorn stays on the board and is considered as a follower or enemy or should be discarded? The same is with Ghoul’s raised from dead follower?

If you ditch the minions(followers) from the ghoul, then they become a normal enemy again

same for black unicorn. ( not sure about the cell)

Croonos said:

Can I lost Poltergeist and other unfriendly followers in Chasm, Cell, Warewolf, Dungeon Keeper and other situations when we lost normal followers?

Yes ( chasm and werewolf because of rolling a die, and dungeon keeper because you lose all followers

For the cell : the poltergeist or jester must be the only follower you got, otherwise you can not put them into the cell

Croonos said:

Can I discard Poltergeist by crossing bridge near to City and Village? What if I do not want to discard Poltergeist, can I keep it although I cross the river?

It don't matter where you cross the river.

As long as you can cross the river, you can discard the poltergeist.

Croonos said:

What should we do with enslaved enemy if other Character takes form us Staff Of Mastery? Can he also take enslaved enemy?

Enslaved enemy stays inside the staff of mastery.

Croonos said:

If using Elixir Of Life roll 2 on a die do we have to lose second point of life?

I believe you lose another life..

Croonos said:

If a Character draws a Hunchback out of the Dungeon (during Dark Denizens) should it be discarded?

I think not.

Croonos said:

Can the Monk and Priest with Anointed Robe add +2 points (Knight up to 3) when praying?

Needs to be included in the new faq 1.1

i think you can use it to add +2 points..

The knight can not pray higher than 2 ( because of the add up to 2 rule on his card)

Croonos said:

Can a Character kill a dragon in Cave for completing “Kill One Dragon” Warlock Quest?

I believe you can.

Croonos said:

Can we use Fireball Spell and Wand of Dragonfire during the same turn on one character?

Off course, why not?

Velhart said:

Croonos said:

Can we use Mesmerism to take enslaved Black Unicorn from other character or raised form dead Ghoul’s follower?

Only characters who have the same ability as the ghoul can use mesmerism to steal the ghoul's minions(followers). ( but i believe there no other character, than the ghoul who can do that.

Not sure about the black unicorn, but i think you can mesmerise it.

Black Unicorn doesn't have the Follower keyword, so I think it might be immune to Mesmerism (and Sorceress).

Velhart said:

Croonos said:

If a Character draws a Hunchback out of the Dungeon (during Dark Denizens) should it be discarded?

I think not.

I would prefer if it did go away, if only to prevent confusion.

Velhart said:

Croonos said:

Can the Monk and Priest with Anointed Robe add +2 points (Knight up to 3) when praying?

Needs to be included in the new faq 1.1

i think you can use it to add +2 points..

The knight can not pray higher than 2 ( because of the add up to 2 rule on his card)

I don't know why Monk and Priest would get +2 and Knight not get +3, since their wordings are the same apart from the number.

EDIT: Urgh, still hating the edit and quoting functions.

Dam said:

Black Unicorn doesn't have the Follower keyword, so I think it might be immune to Mesmerism (and Sorceress).

oh, you are right.

But still wierd somehow.

Dam said:

I don't know why Monk and Priest would get +2 and Knight not get +3, since their wordings are the same apart from the number.

Wordings are not the same.

Knight ability says, that he can only add up to 2. ( that means.. not higher)

Priest and monk don't have that limit on their text

I think the "add up to 2" is merely referring to the fact that you can add 1 or 2 should you wish.

talismanisland said:

I think the "add up to 2" is merely referring to the fact that you can add 1 or 2 should you wish.

But does this mean that the knight can add up to 3 with Anointed robe??preocupado.gif

Velhart said:

talismanisland said:

I think the "add up to 2" is merely referring to the fact that you can add 1 or 2 should you wish.

But does this mean that the knight can add up to 3 with Anointed robe??preocupado.gif

+3 isn't really much better than his +2. All +3 does is that the worst he can do is get enslaved (no chance of life or Follower loss). If you roll 8+ right off the bat, you still rolled too high. IMO of course (and probably partly due to not using the Temple errata).

I have receive the following answer from John Goodenough about the Knight, Priest, and Monk's praying ability +Anointed Robe

Question :The Knight + Anointed Robe

Can the Knight use the Anointed Robe with his pray ability to get pray + 3

A: Yes

-

Question : Priest/ Monk with Anointed Robe

Can the Priest and monk use their own pray ability + adding the + 1 praying from the Anointed Robe

A: Yes

-

Here we have it from John himself gran_risa.gif

The_Warlock said:

Croonos said:

Ok with diching but my doubt refer more to taking an object from CoC space. What if I entered this space and there was another character turned into frog by spell. May I encounter this space to take his objects and followers before encountering other Character during the same turn? What if on the CoC space are more than 2 characters? Do I have to encounter one (chosen) or all of them during single turn?

Again, rules are clear about these points, so no need for a FAQ. You can't encounter the Crown of Command space if there are one or more Characters on it. Everything is written at page 20 of the Rulebook:

If there is already another character on the Crown of Command space when a character lands on it, the character there must be encountered. Once two (or more) characters are on the Crown, those characters’ turns consist only of encountering one of the other characters.

If you read this paragraph you have precise answers to all of your questions. Of course a Toad is still considered to be a Character. You have to slay him/her if you want to pick up the dropped stuff.

To clarify I asked about it based on my language version of the rules which states something like “once two or more characters are on the CoC those characters’ turns consist only of encountering each other” so translation can also provide some of misunderstandings. But on the other side Knight special ability is more specify in my version (instead up to 2 points in English there is a note that you can add 1 or 2). Of course English version should be taken as a base but it shows how important is to make all the rules enunciate. Of course we can use home rules but we need also official clarifications for convents and situations where is hard to find agreement between players. Unfortunately lots of doubts have not been clarify in FAQ so I am still waiting for another version…