Permanent Critical Damage.

By Bloodtyrant, in Warhammer Fantasy Roleplay

Ello, first time posting on these particular forums, but have been a long time WHFRP fan.

I'll start off by saying I'm really liking the new edition, I haven't been able to get my group together and play it just yet, but I have high hopes. Anywho, moving along...

One of the small things I was disappointed with in the new edition (other than the lack of Corruption, which I will include anyway) was the lack of rules for permanent damage (losing a leg, hand, eye, being scarred, etc) So I'm here attempting to scrap together something of my own involving pc's taking too much critical damage.

So far I think I've come up with some okay rules for losing an eye = 2x Misfortune die to all checks involving sight. Is reduced to 1x Misfortune die over a period of time or after so many checks involving sight (the character adjusting to the situation).

Anyone else doing this sort of thing and would like to share what you've come up with?

You probably want to repost this under House rules ... or ask a Mod to move this thread.