The Future - Information/Rumours/Speculation Consolidation Thread (Update: RoaM - Knights Panther + Higher Ground)

By LordMalinari, in Warhammer: Invasion The Card Game

It is rather impressive.

Has a couple of limitations but it's not as bad as some of the front-page posters are making it out to be, imho (sorry, Clamatius, we'll have to agree to disagree on this one):

1. It won't see competitive play at all while the current Rush environment is allowed to reek vengeance on tournaments.

2. Gifts of Aenerion is a huge foe of this card.

Still, it's going to be crazy fun for casual games with friends (which is how most of us play the game, really).

I didn't say it wasn't fun, I just think it's pretty terrible from a competitive standpoint. Not even close to taking the mantle of worst-card-ever from Repair the Waystones.

I am not sure why they went with the "play at beginning of turn" text for the epic spells. Having a ruinously high cost would seem to be a big enough drawback. I guess maybe they are worried about infinite combo decks at some point in the future?

I'd say that's probably the reason for the Beginning of the Turn playing limitation. Makes sense.

EDIT: Added Greyseer's Lair

UPDATE: The Silent Forge Battle Pack

I hope in the future ffg will support other high-elf-strategies besides indirect dmg. But really nice card for sure.

So that thing deals 8 damage when it attacks. That seems really good and just the finisher that High Elves need. It is still about 4 months away though so hopefully one of the battlepacks before that gives the high elves more power.

EDIT: Added Protect the Empire and Helblaster Crew from Arcane Fire!

EDIT: Added Gryphon Legionairres from Burning of Derrecksburg

LordMalinari said:

EDIT: Added Gryphon Legionairres from Burning of Derrecksburg

Great potential. I really like "instant" play units

Since I've been looking pretty heavily at Empire lately, I've got to say that I really like the Legionnaires quite a lot. I'm a fan of characters that can jump into play at times other than the normal phase, so this is right up my alley. The addition of Counterstrike makes this a usable version of the Nordland Halberdiers.

Question though, if I have defend the Empire in play, could I jump the Legionnaires into play directly on the quest and then defend anywhere?

Yep, I don't see why you couldn't play the Legionnaires onto the quest. You're playing it from your hand and that's the restriction on getting units onto quests.

Brilliant! That sounds like a very good plan to me then.

braying gor seems to be very strong, i see an upsurge is bug chaos creature decks running 3 of those

UPDATE: Order from Chaos and Entropy

Love those cards!!! :)

I'm not a discard lover, but it can become a viable strategy here ;)

Then, "Order in Chaos" gives us some nice recursion. Finally! :)

as DB says, the order one could give an incredible boost by adding recursion to those control decks. let me explain better, as I was writing on our forum, 3 verena are kinda enough, but 3 woe are never (and we say never is definitely NEVER) enough, expecially against those decks who put in kingdoom at least 3 developmentes (if they use treasure vaults) or maybe more (kingdoom boost unitless deck) or maybe more in the battlefield due taal and the cannon attachment. with this card you will be able to re-use verena and woe to destroy all of his areas.

Also we could use this card to get back in hand a dwarf unit+the great book and reuse the combo, or maybe use again the valaya's rune against some orc rush ;).

Definitely I'm looking forward to see this BP on sales!

Yes: the little combo could be; play Order in Caos to put another OiC and Master Rune of Valaya on top of the deck. If you draw 2/3: no more combat damage. :)

UPDATE: Three cards from March of the Damned!

I like them. Can't wait. =)

Yes, those three new cards from March Of The Damned are looking sweet. Can't wait to see more. This new expansion will be rocking. I can't wait to built my own Vampire deck demonio.gif

UPDATE: Added Burning of Derricksburg Spoiler

LordMalinari said:

UPDATE: Added Burning of Derricksburg Spoiler

Hi,

HP and power is missing for Night Runners (as it was for the too early spoiler)

Otherwise I mostly like the BP, except the forge.

Cain

Cain_hu said:

LordMalinari said:

UPDATE: Added Burning of Derricksburg Spoiler

Hi,

HP and power is missing for Night Runners (as it was for the too early spoiler)

Otherwise I mostly like the BP, except the forge.

Cain

Fix'd