Mellon said:
I like to see roleplaying as a cooperative effort. The GM is the slave of the group, she does most of the work and gets just as much reward as the other participants. Generally the social contract dictates that the GM gets final say in conflicts. This is because a good group lets the GM makes story decisions. It is a form of delegated power that brings a lot of responsibility with it. If you have a lot of conflicts about how power is handled in your group, you should try to make your social contracts more visible, try to get some sort of common understanding as to what your groups social contracts are, and finally consider re-evaluating some of them.
In many RP groups I've noticed a feeling of conflict, of "GM vs Players". Such an environment is often not a good place to tell fantastic stirring epic stories, because both sides will be more interested in winning, rather than telling a good story. If the players and the GM are all interested in the story first, there will not be much need for arguing over detailed rules. Rather you could ask yourself: "Will this make for a good story?". Me personally I think a Moritat assassin with a powersword makes for an awesome character. Imagine the stealthy nasty attacks where the assassin stabs her victim through the lung from behind, whispers "The Emperor hates you" in his ear and then, blade still buried deep in the unfortunate heretic, turns on the powerfield in a blaze of blood and sparks. It's awesome, so it's right.
well said. its kind of like having that disruptive kid in the classroom. it just screws with the dynamics..and sooner or later, if done often enough, the fun, producing bad blood. bad GMs with good players, good GM or bad players or a combination of both ..anywhich way means bad juju.
as for the Moritat assassin. i don't see the problem either. a moritat with the possibility of being able to use a powerblade makes perfect sense to me. i see nothing within the text that prohibits the usage of a power weapon as long as its a blade. hence, no powerfist, no power maul, no power stake...blade.
also lets recall this is an assassin. assassins don't usually just kill your average citizen. they go after targets of high and or worthy value. ppl potentially well armoured (either a physical shell or field of some sort) or well defended. the most expert of the Moritat Cult will be able to use that kind of weapon to be able to exact their vengeance on well defended foes.
at least thast my take on it.



