Heroes battling into woods / hill etc

By Maimed1, in Battlelore

Hi mates

can someone help me here please

A hero Champion( warrior) 2 dice is alone and battle into a wood. the here has blood rage +2 attacks and a artifact with +1 attack

how many dice would the Chanpion roll?

only two dice? (nor much of a hero) or 2 +2+1 so in total 5 dice?

Hero leader in a blue unit with the stuff from above..

The unit rolls two dice

would the leader roll +2 (blood rage) + 1 for artifact , 5 dice?

then the same question for hills with the asme units as about

can you help me here please

thank you

Michael

I don't have the Heroes expansion yet, and haven't done more than a cursory read through the rules, but if those are modifiers which are in addition to the base dice value (like the BattleLore and Leadership command cards and Lore cards such as Strength and Mass Might), then they do add on top of the terrain restrictions (5 dice). If it is altering the base dice value (like the additional die for Spear Bearers on their battle backs, or the additional die that the Dwarf Clan Chiefs get when at full strength), then the terrain modifiers take precedence.

I would guess that the dice added from the artifacts and skills work in the first manner - perhaps someone else can confirm? I'm hoping to get Heroes soon and read up more on the rules then.

The answers are:

An Artifact card that increases the number of combat dice is not subject to terrain battle limitations that impose a cap on the number of battle dice rolled. (see page 10, second column)

A Skill card that increases the number of combat dice is not subject to terrain battle limitations that impose a cap on the number of battle dice rolled. (see page 11, second column)

Richard Borg

Richard Borg said:

The answers are:

An Artifact card that increases the number of combat dice is not subject to terrain battle limitations that impose a cap on the number of battle dice rolled. (see page 10, second column)

A Skill card that increases the number of combat dice is not subject to terrain battle limitations that impose a cap on the number of battle dice rolled. (see page 11, second column)

Richard Borg

And I thought my eyes needed checking again....some of us "old folks" don't appreciate that type of scare!! :)

Way to spoil the spoiler, Cab ;)

Though, I guess it wasn't much of a spoiler, being an answer to a rules question and all :) (eh, I wanted to use "spoiler formatting" on that last line, but don't have the patience to figure out how to change the background color lengua.gif )

toddrew said:

Way to spoil the spoiler, Cab ;)

Though, I guess it wasn't much of a spoiler, being an answer to a rules question and all :) (eh, I wanted to use "spoiler formatting" on that last line, but don't have the patience to figure out how to change the background color lengua.gif )

Not much of a spoiler if you already knew the answer Todd since your answer basically was correct...:)

Cab

p.s. Try using whiteout on the screen..that will do it <BEG>

How about with Horn Blowers? I remember having this discussion when these specialists were first released, but I need a refresher.

If I am using a command card to attack into a forest with a blue foot unit with an imbedded horn blower and an adjacent red foot unit, how many dice to I roll (assuming I am not using a Lore card)?

I'm guessing that I would roll a total of 4 dice, because both the blue and red units would be restricted to 2 dice each that would then be rolled together.

Tsugo said:

How about with Horn Blowers? I remember having this discussion when these specialists were first released, but I need a refresher.

I think I need the same refresher :) - haven't had an opportunity to play much with the Horn Blower units, however, won't let that stop me from taking a crack at these:

"If I am using a command card to attack into a forest with a blue foot unit with an imbedded horn blower and an adjacent red foot unit, how many dice to I roll (assuming I am not using a Lore card)?

I'm guessing that I would roll a total of 4 dice, because both the blue and red units would be restricted to 2 dice each that would then be rolled together."

Corroboration appreciated, but I think you've got it correct. Each of the two units involved would be restricted to 2d, but then those 2d would be added together to be four. If any lore is being played which targets a single unit, the player of that card would need to decide which of the two units would be the target, and then only that unit would be impacted.

Funny, that very example is used in the rules.

The Hundred Years War, page 2, column 2: "When a Horn Blower calls a unit to battle at its side against an enemy unit entrenched in a terrain that limits the attacker's number of dice rolled, the combat restrictions applies to both attacking units individually. As such, two Blue Banner Regular Infantry units attacking a common enemy hidden in an adjacent wood terrain would only roll a total of 4 (3 reduced to 2, plus 3 reduced to 2) battle dice."

Dale

Dale Hurtt said:

Funny, that very example is used in the rules.

The Hundred Years War, page 2, column 2: "When a Horn Blower calls a unit to battle at its side against an enemy unit entrenched in a terrain that limits the attacker's number of dice rolled, the combat restrictions applies to both attacking units individually. As such, two Blue Banner Regular Infantry units attacking a common enemy hidden in an adjacent wood terrain would only roll a total of 4 (3 reduced to 2, plus 3 reduced to 2) battle dice."

Dale

You know Todd - he likes to use good examples! :)