Camoline cloak tweaks

By ItsUncertainWho, in Dark Heresy House Rules

Has anyone done any tweaking to the camoline cloak?

My group was looking at a few changes:

-Requires a full round and concealment check to activate the stealth effect and extreme range.

-If you move more than a half action you loose the extreme range.

-If you shoot any weapon other than an SP or Needle on single shot or SP or Needle with a suppressor attached then the enemy gets a spot check to find you. All other weapons cause too much noise and light to keep concealment after then shot.

Thoughts?

Hmm, haven't really thought of tweaking it or imposing an activation time.

I sort of envisioned that a Cameleoline cloak worked kinda like Octocamo in Metal Gear Solid 4:

www.youtube.com/watch

But rather like a cloak, than a bodyglove/sneaking suit that Snake use in the game.

The cloak doesn't make a player at extreme range. just one range bracket farther away, It's in the errata.

I think it's fine, after all a chamelion cloak is made of color changing pigmint. It's not even powered.

-If you shoot any weapon other than an SP or Needle on single shot or SP or Needle with a suppressor attached then the enemy gets a spot check to find you. All other weapons cause too much noise and light to keep concealment after then shot.

Unless they use the Snipe action from the Inquisitor's Handbook, attackers automatically reveal themselves anyway.

from france

i will add bow of all kind including crossbow at long range they are silence enough and if i remenber well some culture have methode to further reduce the huming sound. so shooting with this kind of weapons is also good.

Sound doesn't matter much for keeping hidden while sniping. Most RL snipers only worry about dampening the flare from their weapon. since a short sharp sound is very hard to locate for a soldier, a bright flare in the night is much easier. Next time you are in town, stand at a road intersection and have a look around. Approxiately how many windows and rooftops do you see within 600 meters? If you hear the sound of shooting, you can maybe narrow it down to all the windows and rooftops along one street... in best case. Making spot checks to search for snipers is a good idea as soon as you notice you are being shot at, the whistling of the passing bullet, your bleeding friends, the ball of exploding plasma etc should be all the hint you need for that. It is just a lot harder to see someone with a cameleoline cloak.

For a comparision: Have a look at modern day Ghille suits www.youtube.com An active camouflage like a Cameleoline cloak should have better performance than this, or snipers/acolytes etc wouldn't be interested in them. It is of course possible that it is better, only insofar that it is much easier to transport than a ghilles suit. But then the camouflage effect should be at least comparable.

Mellon said:

For a comparision: Have a look at modern day Ghille suits www.youtube.com An active camouflage like a Cameleoline cloak should have better performance than this, or snipers/acolytes etc wouldn't be interested in them. It is of course possible that it is better, only insofar that it is much easier to transport than a ghilles suit. But then the camouflage effect should be at least comparable.

Actually, there is an equivalent of a Ghillie suit in DH. It's called a fedrid braid cloak and it is described in Inquisitors Handbook (the Feral and Feudal worlds chapter). And yes, a Cameleoline cloak have better preformance than the braid cloak. happy.gif

Unpaid Advertisement: There's an armour type and an armour modification in Radical's Handbook for Camouline Armor/Camouline Coating.

Yeah Camelion Synskin is awesome.

SomVone said:

Yeah Camelion Synskin is awesome.

For real?

Jesus! I thought the synskin was quite enough as adequate stealthgear as it was. Now you can get a synskin with inbuilt Cameleoline stat boost as well? That's just crazy...

Varnias Tybalt said:

Jesus! I thought the synskin was quite enough as adequate stealthgear as it was. Now you can get a synskin with inbuilt Cameleoline stat boost as well? That's just crazy...

And extremely cost prohibitive at the lower ranks. You're looking at some 3,500 thrones and at least the normal very rare availability of the SynSkin. The player of the Assassin in the game I play has already been salivating over this. Oh, and remember, that's only 2 AP if you do get hit.

-=Brother Praetus=-

Brother Praetus said:

Oh, and remember, that's only 2 AP if you do get hit.

Yeah, I kinda don't think that it matters. Because if you're using... uhm "cameleoline synskin" then you're doing something seriously wrong if you actually get hit by something. When you sneak around the point is to not only not getting hit, but not even being seen or heard. Quite simply, the point is to take away the opportunity of the enemy to even be able to launch an attack at all against you, and if you fail with that despite using cameleoline synskin like that, then I'd chalk that characters eventual death or injury up to a Darwin award. gui%C3%B1o.gif

Varnias Tybalt said:

When you sneak around the point is to not only not getting hit, but not even being seen or heard. Quite simply, the point is to take away the opportunity of the enemy to even be able to launch an attack at all against you, and if you fail with that despite using cameleoline synskin like that, then I'd chalk that characters eventual death or injury up to a Darwin award. gui%C3%B1o.gif

Remember, no matter how cool the toys, there is always a more observant fang-fish. And static defenses like mines and/or monofilament tripwires do not need to roll perception to spot you. sorpresa.gif If you're going covert like this stuff would imply, fine. But one mistake and you are pretty much hosed.

-=Brother Praetus=-

Brother Praetus said:

Varnias Tybalt said:

When you sneak around the point is to not only not getting hit, but not even being seen or heard. Quite simply, the point is to take away the opportunity of the enemy to even be able to launch an attack at all against you, and if you fail with that despite using cameleoline synskin like that, then I'd chalk that characters eventual death or injury up to a Darwin award. gui%C3%B1o.gif

Remember, no matter how cool the toys, there is always a more observant fang-fish. And static defenses like mines and/or monofilament tripwires do not need to roll perception to spot you. sorpresa.gif If you're going covert like this stuff would imply, fine. But one mistake and you are pretty much hosed.

-=Brother Praetus=-

And considering the whiff factor of rolls in this game, you will have that one mistake sooner rather than later.

The IH crafting rules allow you to add 'Cameleoline coating' to any armour (it's even one of the examples given), and syn-skin provides the invisibility to most non-visual tech while worn under any armour below power (and Dragon Scale, I would guess. If there is anything under an AdMech's DS besides TrueFlesh).

So, while I haven't answered the OP in any way, shape or form, this "cameleoline synskin" can be mostly aqcuired in a better form, for around the same cost.

Brother Praetus said:

Remember, no matter how cool the toys, there is always a more observant fang-fish. And static defenses like mines and/or monofilament tripwires do not need to roll perception to spot you. sorpresa.gif If you're going covert like this stuff would imply, fine. But one mistake and you are pretty much hosed.

-=Brother Praetus=-

Okay, true that. So ... best-quality cameleoline hardened bodyglove, maybe? gran_risa.gif