Hello guys again ! i just finished a game with orcs winning , burning down the dwarven capital ( one attack in one turn shutting down an entire dwarven section .. woow !! ) anyway ..
i want to ask about the effects for some cards ..
1. keystone forge ( dwarf card ) . you forced to heal 1 damage to your capital every turn or only the turn you play the card?
2. grudje througher ( dwarf card ) . it says spend 1 resource point and sacrifice a unit for ... bla.. bla .. i want to ask what unit you may sacrifice , one yours already in play ? one yours in your hand ? an opponents unit ?
3.doom divers ( orc card ) . you forced to sacrifice a development or deal 1 damage to each section of your capital every turn this unit is in play or just only the turn this unit came to play ?
4. favour of mork ( orc card ) . you can choose even an opponent unit to loose one power point to apply it on one of yours?
5. forced move ( human card ). you can move even an opponent unit to another section of his capital ?
and some questions about the mechanics of the game..
6. About tactics cards, you pay the cost bring them in play and then in the end of the turn you discard them or they stay in play and if you want to reactivate them you pay the cost again?
7. when defending you defend if you want with the units which are only in the section that is attacked or you can move other units there who are in play from other sections to defend?
thats my questions and sorry for my english guys!!