v0.2 Deck: 60+1
Character: 1
1x Amy.
Action: 4
4x Amaryllis Spin
Asset: 4
2x Valkyrja's Shield
2x Ostreinsburg Castle Throne Room
Attack: 12
4x Triple Botta in Tempo
4x Flash Needle
4x Tyr's Warding Smash
Foundation: 40
4x To the Ends of the Earth
4x Together Again
4x Sisters of Battle
4x Rivalry with a Bear
4x Envoy of the Queen
4x Hope for One's People
4x Determined
4x Cursed Blood
4x For Justice
4x Cute Prankster
Statistics: Checks
12x 3cc
16x 4cc
32x 5cc
Statistics: Blocks
8x Hi
30x Mid
14x Low
8x None
Preliminary build. She rawked playtesting pretty nice, holding out fabulously for an 18vit little thing. I pulled -no- Albion, which is total sadness! Though in all truth, I'm not entirely sure where I'd fit the bugger in. >>
General objective is to keep their turns as short as possible through mind-numbing Breaker numbers or a sweet and simple over-pumped T-BIT. Able to deliver quite a hard-to-stop beating between Amaryllis Spin and Throne Room delivering free speed and pseudospeed alike. Damage can really soar between the Bears, the Determined, and JUSTICE!
I remain fearful of Mitsurugi's high hits with my less-than-stellar amount of high blocks. At the moment, I just hope to take the half and return with a turn-ending Breaker/T-BIT. So sad that Strange Fashion didn't get Order. Might have to splash it if Overpumped Throwing/Mitsu-on-highs remains overly rampant and I can't counter quick enough.