Trying a list with three classic '65s with an eye to torpedo bomber lists:
Wes Janson - Predator, Plasma Torpedoes, R3-A2, Integrated Astromech - 37
Luke Skywalker - Draw Their Fire, Proton Torpedoes, R2-D2, Integrated Astromech - 33
Biggs Darklighter - R4-D6, Integrated Astromech - 26
Wes and Luke get a nasty alpha strike on their own - maybe not enough to drop a Jumpmaster but it should know its been kissed.
More importantly, Wes can 'disarm' one torpedo, and lay down a stress to keep it disarmed and Biggs can force you to fire those lovely guidance chipped torps at R4-D6, which, combined with a Draw Their Fire probably drawing off a crit each turn, means it may take some time to burn through Biggs. If you can get Luke facing a Jumpmaster with only its turret left, you should be fine...