Mindlink stress upon death

By dotswarlock, in X-Wing Rules Questions

I started fooling around yesterday with mindlink (most specifically, 4 ships with mindlink) and a specific situation occurred to me : what if I get stressed and killed at the same time; would the stress propagate before I die? So here are my thoughts:


R3-A2: well that one is easy since it happens upon declaring a target and prior to any dice being rolled. So whether I die or not, the stress will be transmitted through the mindlink.


Kath (Imperial): that one still seems ok since “when attacking, the defender receives 1 stress token if he cancels at least 1 crit result”. That seems to happen in the compare result step which is before “after you perform an attack”, so I think the stress would spread through the mindlink, even if the ship was destroyed.


Tactician: a common card and one that could pose a problem in terms of rules argument. Tactician triggers “after you perform an attack”. A ruling from Frank dictates that in Dengar’s case (“after defending” which is the same timing as “after an attack”), his ability does not trigger if destroyed by said attack. If we apply the same logic, a ship should be destroyed prior to being handed the stress (and transmitting it through mindlink) if hit by a tactician.


EDIT 1: flechette has the same wording as tactician for the stress part, which is "after performin an attack", so whatever ruling we have for Tactician should also apply here, I think.


Edit 2 : thermal detonators... I have no idea how that timing would work.


Edit 3 : dying upon a debris or dying upon an asteroid after performing a red move (and therefore gaining a stress). Again, no idea.


Edit 4 : dying to a Thrust control fire crit


Does all of this seem right to you guys? Any counter arguments or thoughts? Thanks!

Edited by dotswarlock

I don't think this is possible to answer by RAW.

In the case of Tactician, I think you're right. In the case of e.g. Flechette Torpedoes, I don't think it's clear.

I don't think this is possible to answer by RAW.

In the case of Tactician, I think you're right. In the case of e.g. Flechette Torpedoes, I don't think it's clear.

Both Flechette and tactician have the same wording whch is "after you perform this attack". I'll add it to the main post and see what comes out of it.

Worth noting Flechette Cannon, Thermal Detonators, and dying to Debris Clouds and to red-moving through asteroids too.

Edited by thespaceinvader

I think most cases are clear, we just need to consider the timing of each effect:

* R3-A2: Triggers at declaring target: gives stress

* Kath: Triggers when comparing results (= before dealing damage): gives stress

* Tactician: Triggers after attack (damage already dealt, ship is destroyed and removed): no stress

* Debris cloud: Gives stress after "check pilot stress" step, and deals damage after action step. Gives stress before damage.

* Red maneuver to asteroid: Gives stress during "check pilot stress" step, deal damage after skipping action: stress before damage.

* Thermal detonator: This one is unclear, damage and stress happen at the same time. I would say no.

Edit: Note, that in most case, you do not get stressed and killed at the same time. Usually stress and damage happens in different timing windows.

Edited by Ubul

Worth noting Flechette Cannon, Thermal Detonators, and dying to Debris Clouds and to red-moving through asteroids too.

Dang, so many sources of stress that I forgot!

You can add dying to a Thrust control fire crit.

You can add dying to a Thrust control fire crit.

I would say this one does propagate through the mindlink. You receive 1 face up damage card, resolve it, and then check total hull vs total number of damage cards. It is at this point that the evaluation of "is damage assigned greater than or equal to total hull value" would equate to true, after having resolved the thrust control fire.