Help with a Tournament List

By Horpach, in Star Wars: Armada Fleet Builds

Hello Guys.

I plan to go to a store championship and thus far, I've created a list for this purpose. The original list looks like this:

Full Squadron
Faction: Rebel Alliance
Points: 398/400

Commander: General Dodonna
Assault Objective: Precision Strike
Defense Objective: Contested Outpost
Navigation Objective: Superior Positions
[ flagship ] Assault Frigate Mark II B (72 points)
- General Dodonna ( 20 points)
- Flight Controllers ( 6 points)
- Boosted Comms ( 4 points)
- Electronic Countermeasures ( 7 points)

Assault Frigate Mark II B (72 points)
- Flight Controllers ( 6 points)
- Boosted Comms ( 4 points)
- Electronic Countermeasures ( 7 points)

Nebulon-B Escort Frigate (57 points)
- Yavaris ( 5 points)
- Wing Commander ( 6 points)

2 X-Wing Squadrons ( 26 points)
2 B-Wing Squadrons ( 28 points)
1 Wedge Antilles ( 19 points)
1 "Dutch" Vander ( 16 points)
1 Dash Rendar ( 24 points)
1 Jan Ors ( 19 points)

My plan is to to hang in the back with the frigates and wither the enemy from afar, while the squadrons go and kill enemy squadrons. B-wings with Yavaris go for enemy capital ships, especially for any gladiators/mc30 trying to close in.

The problem is that I can't fly the Neb-B very well in concert with the frigates. In my previous test games the Neb B usually ends up in the middle of the battlefield around turn 3 or 4 and is getting killed by the enemy capital ships (but not before Yavaris kicks in and let the b-wings kick someones ass). Fun to play, but the Neb-B is a guaranteed kill for my opponent.

Now I came up with a modified list to solve the problem of free points for my opponent. I dropped the Neb and both B-wings, instead I got me a mc30 with some upgrades. My plan is that the frigates still wither the enemy ships with red dice from afar, all while spamming squadron commands to gain space superiority with the squadrons. Meanwhile, mc30s flanks the enemy and tries to get shots into the rear.

full squadron 2
Faction: Rebel Alliance
Points: 395/400

Commander: General Dodonna
Assault Objective: Precision Strike
Defense Objective: Contested Outpost
Navigation Objective: Superior Positions
[ flagship ] Assault Frigate Mark II B (72 points)
- General Dodonna ( 20 points)
- Flight Controllers ( 6 points)
- Boosted Comms ( 4 points)
- Electronic Countermeasures ( 7 points)

Assault Frigate Mark II B (72 points)
- Flight Controllers ( 6 points)
- Boosted Comms ( 4 points)
- Electronic Countermeasures ( 7 points)

MC30c Torpedo Frigate (63 points)
- Foresight ( 8 points)
- Ordnance Experts ( 4 points)
- Electronic Countermeasures ( 7 points)
- XI7 Turbolasers ( 6 points)
- Assault Proton Torpedoes ( 5 points)

2 X-Wing Squadrons ( 26 points)
1 Wedge Antilles ( 19 points)
1 "Dutch" Vander ( 16 points)
1 Dash Rendar ( 24 points)
1 Jan Ors ( 19 Points)

Now what you guys think? I am grateful for any hints and opinions.

ECMs are probably a waste on your mc30 because it has doubles of both defense token. I would either drop it for a 12 point bid for 1st or switch it for intel officer to force hard decisions about their brace.

Little point having Dash if you plan on activating with flight controllers.

Try flying Yav slower to start with until the battle shape forms clearly. Or do what I usually do, head for Demolisher and ram him. That usually confuses opponents and Yav was going to die anyway...