Hey everyone,
I haven't been able to find an answer to this question, so I thought I'd pose it here.
Say Leoric of the Book (8 health normally) is wearing Leather Armor, and so has an effective health of 9. He also has suffered 8 damage.
At the start of his turn, he unequips his armor. Is he immediately defeating himself?
The rules say that a hero is defeated when they suffer damage equal to or greater than their health. This suggests to me they must suffer damage in order for the defeat condition to be tested against. The changing of their Health value doesn't actually result in any damage suffered. Perhaps then, they are not defeated?
I'm not sure how to go with this. I think its silly that a hero would keel over by removing armor, but having more damage on you than your health is strange as well.
This question could extend to monsters too. For example, Ardus Ix'erebus has a plot card which changes a minion monster's health to match a master monster's, but only for a single turn. If that card is active and a minion monster has suffered damage in excess of a minion's normal health, do they die once their health total reverts back to normal?
I know I've read a somewhat related ruling about stamina. If the heroes' stamina value drops below the amount of fatigue suffered, then the excess fatigue still remains on the hero until they rest or recover it through some other means, even if the stamina value could no longer support that much fatigue.
Edited by Charmy