Did some statistics on the Lando Crew C-3PO Crew combo to answer someone's question about Lando Crew on the Ghost and it turned into enough material for its own thread.
Lando himself isn't a terrible crew option.
14% of nothing at all.
19% chance of a single focus token.
28% of a single evade token.
19% chance of focus AND evade.
6% chance of double focus.
14% chance of double evade.
Bunch of meaningless numbers? Let's express it, in true Cloud City fashion, as a roulette wheel (or a pie chart at least).

Lando's a gambler, and when you use his ability he spins the wheel. Hit pale green, you break even. Hit red, and you just wasted your action. Hit green and you got a bonus action out of this.
The Ghost makes a lot of attacks and thus likes a good supply of focus tokens. As a zero agility ship it's also going to get a lot of value out of Evade tokens. Whether or not Lando will earn his keep is a gamble, but his chances of making things worse aren't that bad.
It's also interesting on the Falcon, which with one agility die will get more defensive use out of the focus, even though it doesn't get any offensive use out of them. PTL, Kanan, Lando and Engine Upgrade with Millenium Falcon title could be a very interesting Falcon setup. You spin the Lando wheel before choosing to PTL and what to PTL into.
Speaking of C-3PO, anyone want him to tell you the odds?
Lando uses evade dice, and thus can combo with C-3PO.



These are betting 0 evades, 1 evade and 2 evades respectively.
The Guess 2 wheel turns double evade into triple evade, which given how unlikely that is to show up isn't really worth the 6 point 2 slot expenditure of Lando and C-3PO.
Guess 0 and Guess 1 are a very different story. C-3PO only interacts with the Evade results. This makes him more than just insurance on Lando: he stacks with focus results. The whole of Lando and C-3PO is greater than the sum of its parts: C-3PO can either make Lando a safe bet or raise the reward without raising the stakes over the basic Lando.

With the 0 evade guess, you're guaranteed an evade. Focus and Double Focus become Focus Evade and Focus Focus Evade respectively. The zero approach is no risk with good chances of bonus tokens.
This turns Lando into an Evade action with a better than 50% chance for bonus tokens. Better (or worse, depending on your side of the table) still, this doesn't count as an evade action, meaning it and Evade can stack if you've got double action economy going.
You can still gamble by betting on 1 evade, which gives you this wheel.

The dead zone is back, but your chances for double tokens are much better too. Combine this with a PTL/Experimental Interface setup on a Falcon to stack with the Evade action and you've got decent chances of triple evade. If you don't, there's a good chance you'll get a lot of Focus Tokens to make your attacks hurt. Yes, raising the stakes over guessing zero means you might get nothing at all, but your opponent doesn't know when your ridiculous defense is going to drop either which hampers their ability to capitalise on it. The Ghost can also do this with Experimental Interface or Squad Leader.

