Hey guys,
I've actually owned the core set for a long time (like over a year) but was so frustrated with how hard I thought the core quests were solo that I had let the game collect some dust. I also made the apparent mistake of buying the Heirs of Numenor expansion cause I wanted Gondor cards, and found those quests nearly impossible with my card pool!
But, after reading on Tales from the Cards on how to buy I bought all the APs of the first cycle in order, and started really just crashing against the core quests to get a hang of everything. Even got my partner into it so I could play with another player, and we played the Mirkwood quest (albeit without the Shadow effects), so that I could teach her the basic rules and steps, etc. We breezed through the quest pretty easily. But tonight we'll play it again with the Shadow effects, so that now she's introduced to all the terrible ways the encounter deck can really ruin your day
But, after that, we will try Journey Down the Anduin. I know the Hill Troll is kind of notoriously difficult, and I've read this quest can be pretty difficult. I want for us both to use all the spheres in the core decks eventually, rotating through them, but we played with Leadership (me) and Lore (her). Should we stick to those spheres for Anduin, or would two others be more suited for its challenges?
Really happy to finally feel comfortable with the rules and ins-and-outs of gameplay. Looking forward to custom-building decks as we move ahead in the Adventure Packs. She's not really a deck-builder, but maybe I can coach her into contributing some on that end instead of building one for her.\
Anyway, wanted to make an account and say hello!