I'm Riding Solo

By Caboose2900, in X-Wing

Stupid idea for a Han build:

Han Solo (46) w/ Stay On Target (2), Hera (1), and Navigator (3)

That ship is 52 points, so flavor the rest of the list to your liking. I just think it's funny that Han can select a 1 straight, see everyone else's moves, and then change that one straight to any other maneuver.

If you're feeling risky (hardly), you can sub the navi out for Ezra. Same points, just makes Han actually have a modifier for his dice other than his ability.

Don't let Paragoombaslayer see this. He'll go off again.

I like the SoT, Hera, Ezra version a bit better. The focus to crit is basically RAC's ability but at all ranges. He's a pretty good crew. It does limit you to only the same speed maneuver, but you'd still be really hard to block.

I need to try this version of Fat Han:

Han Solo (46)
Push the Limit (3)
Kanan Jarrus (3)
Ezra Bridger (3)
Engine Upgrade (4)
Millennium Falcon (1)

Total: 60

View in Yet Another Squad Builder

Your entire dial is green except for the k-turn, but who does that in the Falcon anyway. Ezra gives you the offense and boost/evade should make you pretty hard to pin down.

Don't let Paragoombaslayer see this. He'll go off again.

Someone send him here please. I want that so badly.

That does look like one of the more entertaining gimmicks you can do with the Falcon. Shame there's not enough points left over to kit out a Dash. You'd have one PS9 turret which can pick any move it wants when it activates, and another PS7 turret that ignores obstacles. That would really set PGS off. :lol:

I need to try this version of Fat Han:

Han Solo (46)
Push the Limit (3)
Kanan Jarrus (3)
Ezra Bridger (3)
Engine Upgrade (4)
Millennium Falcon (1)

Total: 60

View in Yet Another Squad Builder

Your entire dial is green except for the k-turn, but who does that in the Falcon anyway. Ezra gives you the offense and boost/evade should make you pretty hard to pin down.

Can't help but think Kyle would be better than Ezra, since his token can flip multiple results if you get them and can be used on defence if necessary.

Edited by DR4CO

Finally... "better than Ezra" (I've been waiting)

Kyle probably is. I was just using the new crew.

wouldn't riding solo just be Solo without crew?

Don't say it... the Princess Leia joke is the obvious joke...

Your entire dial is green except for the k-turn, but who does that in the Falcon anyway. Ezra gives you the offense and boost/evade should make you pretty hard to pin down.

Don't ask Rey

I'm sure there's some lyric's about stroking his own wookie.

Don't say it... the Princess Leia joke is the obvious joke...

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Less obvious because it's in Aurebesh.

Edited by WWHSD

Finally... "better than Ezra" (I've been waiting)

It was good.

That does look like one of the more entertaining gimmicks you can do with the Falcon. Shame there's not enough points left over to kit out a Dash. You'd have one PS9 turret which can pick any move it wants when it activates, and another PS7 turret that ignores obstacles. That would really set PGS off. :lol:

I need to try this version of Fat Han:

Han Solo (46)Push the Limit (3)Kanan Jarrus (3)Ezra Bridger (3)Engine Upgrade (4)Millennium Falcon (1)Total: 60View in Yet Another Squad Builder

Your entire dial is green except for the k-turn, but who does that in the Falcon anyway. Ezra gives you the offense and boost/evade should make you pretty hard to pin down.

Can't help but think Kyle would be better than Ezra, since his token can flip multiple results if you get them and can be used on defence if necessary.

Nah because Kyle only gives tokens when you clear stress while Ezra let's you mod dice after reds.

Stupid idea for a Han build:

Han Solo (46) w/ Stay On Target (2), Hera (1), and Navigator (3)

That ship is 52 points, so flavor the rest of the list to your liking. I just think it's funny that Han can select a 1 straight, see everyone else's moves, and then change that one straight to any other maneuver.

If you're feeling risky (hardly), you can sub the navi out for Ezra. Same points, just makes Han actually have a modifier for his dice other than his ability.

Just curious.

  • Navigator says you cannot rotate the dial to a red maneuver if stressed.
  • Hera says we can execute a red maneuver even if stressed.

I don't see how Hera allows Navigator to dial (the part that happens just before executing) a red maneuver of stressed. If you can't rotate/turn your dial to a red maneuver then you can't execute it, regardless whether or not if you're allowed to execute red maneuvers while stressed.

[Edit P.S. yes I see that if you are not stressed you can change your dial to any maneuver after lower P.S. move]

Edited by Ken at Sunrise

Stupid idea for a Han build:

Han Solo (46) w/ Stay On Target (2), Hera (1), and Navigator (3)

That ship is 52 points, so flavor the rest of the list to your liking. I just think it's funny that Han can select a 1 straight, see everyone else's moves, and then change that one straight to any other maneuver.

If you're feeling risky (hardly), you can sub the navi out for Ezra. Same points, just makes Han actually have a modifier for his dice other than his ability.

Just curious.

  • Navigator says you cannot rotate the dial to a red maneuver if stressed.
  • Hera says we can execute a red maneuver even if stressed.
I don't see how Hera allows Navigator to dial (the part that happens just before executing) a red maneuver of stressed. If you can't rotate/turn your dial to a red maneuver then you can't execute it, regardless whether or not if you're allowed to execute red maneuvers while stressed.

[Edit P.S. yes I see that if you are not stressed you can change your dial to any maneuver after lower P.S. move]

Edited by Caboose2900

Stupid idea for a Han build:

Han Solo (46) w/ Stay On Target (2), Hera (1), and Navigator (3)

That ship is 52 points, so flavor the rest of the list to your liking. I just think it's funny that Han can select a 1 straight, see everyone else's moves, and then change that one straight to any other maneuver.

If you're feeling risky (hardly), you can sub the navi out for Ezra. Same points, just makes Han actually have a modifier for his dice other than his ability.

Just curious.

  • Navigator says you cannot rotate the dial to a red maneuver if stressed.
  • Hera says we can execute a red maneuver even if stressed.

I don't see how Hera allows Navigator to dial (the part that happens just before executing) a red maneuver of stressed. If you can't rotate/turn your dial to a red maneuver then you can't execute it, regardless whether or not if you're allowed to execute red maneuvers while stressed.

[Edit P.S. yes I see that if you are not stressed you can change your dial to any maneuver after lower P.S. move]

You set your dial to a straight (any straight), then use Navi to rotate to the desired speed and Stay on Target to switch the direction. That way Navi never has to see a red maneuver. It's all on how you stack the triggers my friend.

Yep, I got that part.

I was asking that if Han was stressed from last turn I didn't see how he could select any maneuver with or without Hera. Navigator does not let you select a red maneuver if you have any stress.

I’m feeling like a star,
You can’t stop my shine.
I’m lovin’ Cloud City,
My head’s in the sky.

I’m solo, I’m Han Solo.
I’m Han Solo.
I’m Han Solo, Solo.

Yeah, I’m feelin’ good tonight,
Finally feelin’ free and it feels so right, oh.
Time to do the things I like,
Gonna see a Princess, everything’s all right, oh.
No Jabba to answer to,
Ain’t a fixture in the palace zoo, no.
And since that carbonite’s off me,
I’m livin’ life now that I’m free, yeah.

Told me to get myself together,
Now I got myself together, yeah.
Now I made it through the weather,
Better days are gonna get better.
I’m so happy the carbonite is gone,
I’m movin’ on.
I’m so happy that it’s over now,
The pain is gone.

I’m puttin’ on my shades
to cover up my eyes.
I’m jumpin’ in my ride,
I’m heading out tonight

I’m solo, I’m Han Solo.
I’m Han Solo.
I’m Han Solo, Solo.

I’m pickin’ up my blaster,
Put it on my side,
I’m jumpin’ in my Falcon,
Wookie at my side.

I’m solo, I’m Han Solo.
I’m Han Solo.
I’m Han Solo, Solo.

Stupid idea for a Han build:

Han Solo (46) w/ Stay On Target (2), Hera (1), and Navigator (3)

That ship is 52 points, so flavor the rest of the list to your liking. I just think it's funny that Han can select a 1 straight, see everyone else's moves, and then change that one straight to any other maneuver.

If you're feeling risky (hardly), you can sub the navi out for Ezra. Same points, just makes Han actually have a modifier for his dice other than his ability.

Just curious.

  • Navigator says you cannot rotate the dial to a red maneuver if stressed.
  • Hera says we can execute a red maneuver even if stressed.

I don't see how Hera allows Navigator to dial (the part that happens just before executing) a red maneuver of stressed. If you can't rotate/turn your dial to a red maneuver then you can't execute it, regardless whether or not if you're allowed to execute red maneuvers while stressed.

[Edit P.S. yes I see that if you are not stressed you can change your dial to any maneuver after lower P.S. move]

You set your dial to a straight (any straight), then use Navi to rotate to the desired speed and Stay on Target to switch the direction. That way Navi never has to see a red maneuver. It's all on how you stack the triggers my friend.

Yep, I got that part.

I was asking that if Han was stressed from last turn I didn't see how he could select any maneuver with or without Hera. Navigator does not let you select a red maneuver if you have any stress.

Wouldn't the maneuver be green/white when Navi changes it, and then change to red when Stay on Target kicks in? Wouldn't the Navi effect already be over with at that point? I'm not 100% certain now that you bring it up, but that was my take on it.

Stupid idea for a Han build:

Han Solo (46) w/ Stay On Target (2), Hera (1), and Navigator (3)

That ship is 52 points, so flavor the rest of the list to your liking. I just think it's funny that Han can select a 1 straight, see everyone else's moves, and then change that one straight to any other maneuver.

If you're feeling risky (hardly), you can sub the navi out for Ezra. Same points, just makes Han actually have a modifier for his dice other than his ability.

Just curious.

  • Navigator says you cannot rotate the dial to a red maneuver if stressed.
  • Hera says we can execute a red maneuver even if stressed.
I don't see how Hera allows Navigator to dial (the part that happens just before executing) a red maneuver of stressed. If you can't rotate/turn your dial to a red maneuver then you can't execute it, regardless whether or not if you're allowed to execute red maneuvers while stressed.

[Edit P.S. yes I see that if you are not stressed you can change your dial to any maneuver after lower P.S. move]

You set your dial to a straight (any straight), then use Navi to rotate to the desired speed and Stay on Target to switch the direction. That way Navi never has to see a red maneuver. It's all on how you stack the triggers my friend.

Yep, I got that part.

I was asking that if Han was stressed from last turn I didn't see how he could select any maneuver with or without Hera. Navigator does not let you select a red maneuver if you have any stress.

Wouldn't the maneuver be green/white when Navi changes it, and then change to red when Stay on Target kicks in? Wouldn't the Navi effect already be over with at that point? I'm not 100% certain now that you bring it up, but that was my take on it.

When he is not stressed Han could take any maneuver. At least that's how I see it. But if he starts a turn stressed then that would limit his options. So I'm not sure how Hera is helping. But if you exchanged Hera for Kyle Kartan, then Han could clear his stress every turn before it ends.

Then every turn he could take any maneuver after other pilots have gone. Impressive. So your idea was good, just need to handle the stress for the next turn.

But! Now Han doesn't have C-3PO which he has come to rely on for defense.

So an ultra-tanky Falcon with C-3PO

Or a ship that can determine it's move after almost everyone else. Yet, even so we are talking about an ultra-maneuverable PWT ship with emphasis on the turret part.

Han Solo (46)

Stay On Target (2)

Kyle Katarn (3)

Navigator (3)

Millennium Falcon (1)

Total: 55

View in Yet Another Squad Builder

Stupid idea for a Han build:

Han Solo (46) w/ Stay On Target (2), Hera (1), and Navigator (3)

That ship is 52 points, so flavor the rest of the list to your liking. I just think it's funny that Han can select a 1 straight, see everyone else's moves, and then change that one straight to any other maneuver.

If you're feeling risky (hardly), you can sub the navi out for Ezra. Same points, just makes Han actually have a modifier for his dice other than his ability.

Just curious.

  • Navigator says you cannot rotate the dial to a red maneuver if stressed.
  • Hera says we can execute a red maneuver even if stressed.
I don't see how Hera allows Navigator to dial (the part that happens just before executing) a red maneuver of stressed. If you can't rotate/turn your dial to a red maneuver then you can't execute it, regardless whether or not if you're allowed to execute red maneuvers while stressed.

[Edit P.S. yes I see that if you are not stressed you can change your dial to any maneuver after lower P.S. move]

You set your dial to a straight (any straight), then use Navi to rotate to the desired speed and Stay on Target to switch the direction. That way Navi never has to see a red maneuver. It's all on how you stack the triggers my friend.

Yep, I got that part.

I was asking that if Han was stressed from last turn I didn't see how he could select any maneuver with or without Hera. Navigator does not let you select a red maneuver if you have any stress.

Wouldn't the maneuver be green/white when Navi changes it, and then change to red when Stay on Target kicks in? Wouldn't the Navi effect already be over with at that point? I'm not 100% certain now that you bring it up, but that was my take on it.

When he is not stressed Han could take any maneuver. At least that's how I see it. But if he starts a turn stressed then that would limit his options. So I'm not sure how Hera is helping. But if you exchanged Hera for Kyle Kartan, then Han could clear his stress every turn before it ends.

Then every turn he could take any maneuver after other pilots have gone. Impressive. So your idea was good, just need to handle the stress for the next turn.

But! Now Han doesn't have C-3PO which he has come to rely on for defense.

So an ultra-tanky Falcon with C-3PO

Or a ship that can determine it's move after almost everyone else. Yet, even so we are talking about an ultra-maneuverable PWT ship with emphasis on the turret part.Han Solo (46)Stay On Target (2)Kyle Katarn (3)Navigator (3)Millennium Falcon (1)Total: 55View in Yet Another Squad Builder

How does kyle let han remove stress at the end of the round? Kyle gives you a focus when stress is removed

How does kyle let han remove stress at the end of the round? Kyle gives you a focus when stress is removed

Oops, my bad. Any other crew that can remove stress?

There's the crew that makes straights green not quite what your are looking for but does open up more of her dial

Don't let Paragoombaslayer see this. He'll go off again.

It can go wherever it wants to but it's essentially just a Patrol Leader with some fancy ****. Cards like Navigator, Stay on Target, Boba's Imperial ability are how hypermobility should be done, having downsides and not just boosting and modifying your offense and defense anyways.

I don't hate Patrol Leaders or WSF's with Outrider and HLC slapped on them.

It's a troll build, not something actually very effective. If I had to fly a Falcon I'd probably do something like this or go for a Lando build, at least try and make it do something interesting.

Edited by ParaGoomba Slayer