So I was running Hera/Nien Nunb/Intel agent, and I was dealt the you can't go straight crit (shaken pilot?). Now the crit actually reads 'you may not assign a straight...after revealing your dial, flip down'. So, given the knowledge my Intel agent had for me, I revealed my green two bank, then flipped down my crit and promptly rotated my dial to a 4-straight per Hera's ability.
Funny little interaction
Debatable whether that's legal, given that rotating your dial to a different setting can trigger 'when you reveal your dial' stuff, per the interaction between Imperial Boba and Navigator.
Sorry to possibly burst the bubble.
E: retracted.
Edited by thespaceinvaderThe text on the "Shaken Pilot" damage card read:
Pilot
During the Planning phase, you cannot be assigned straight maneuvers.When you reveal a maneuver, flip this card facedown.
So, technically you didn't "assign" a straight maneuvers to Hera. If the card said "You cannot reveal a straight maneuvers", then I think it would not work.
So I was running Hera/Nien Nunb/Intel agent, and I was dealt the you can't go straight crit (shaken pilot?). Now the crit actually reads 'you may not assign a straight...after revealing your dial, flip down'. So, given the knowledge my Intel agent had for me, I revealed my green two bank, then flipped down my crit and promptly rotated my dial to a 4-straight per Hera's ability.
Sounds legit and should work the same way for ships with Stay on Target.
Edited by tsondaboyThe text on the "Shaken Pilot" damage card read:
Pilot
During the Planning phase, you cannot be assigned straight maneuvers.When you reveal a maneuver, flip this card facedown.
So, technically you didn't "assign" a straight maneuvers to Hera. If the card said "You cannot reveal a straight maneuvers", then I think it would not work.
Ah yes, based on the exact wording you're right, this works fine - you reveal your manoeuvre initially, which triggers both Hera and the crit. You choose to resolve the crit first, revealing a non-straight and flipping it face down. Then you choose to trigger Hera, which lets you change your dial, at which point you reveal and assign a straight - but you already flipped the crit, so it doesn't matter that it would have prevented the manouevre.
Ignore my previous post. This is a neat interaction.
Edited by thespaceinvaderReally cool find.
In other news, lamest crit ever. Gets lamer.
Really cool find.
In other news, lamest crit ever. Gets lamer.
I've actually had this ruin some people's day, where a turn one way would put them in arcs, turn the other way a obstacle and straight being the only clear path. It surely is a perfect storm critical, but when it is, it can just demorale the enemy.
It can be particularly nasty when you're stressed, because no-straights is REALLY limiting for many if not most stressed ships.
In terms of fluff I can visualize Hera (one of the more human characters of the show, yes I always get the irony) being shaken, but biting her lip and tensing up at the conrols, doing some real badass flying. So.. yeah it fits.
I had someone get that crit on their Decimator who was facing the middle of two asteroids. His only maneuver to not roll over one was a straight move. With a bank or turn he was going to clip the rocks either way. It was very situational, but kind of funny.
Other fun interactions: Hera with nien crew is completely ion proof.
Nien turns your straight maneuvers green. Hera may then change them. If she gets ionned, she changes it to whatever she wants.
Other fun interactions: Hera with nien crew is completely ion proof.
Nien turns your straight maneuvers green. Hera may then change them. If she gets ionned, she changes it to whatever she wants.
Nope. Hera works when you reveal your dial, ionised ships do not reveal a dial, they just do a white 1-straight. Nien makes it green, but there's no dial reveal to activate Hera, so it stays a 1-straight.
Nope. Hera works when you reveal your dial, ionised ships do not reveal a dial, they just do a white 1-straight. Nien makes it green, but there's no dial reveal to activate Hera, so it stays a 1-straight.Other fun interactions: Hera with nien crew is completely ion proof.
Nien turns your straight maneuvers green. Hera may then change them. If she gets ionned, she changes it to whatever she wants.
I see now, oh well.
So I was running Hera/Nien Nunb/Intel agent, and I was dealt the you can't go straight crit (shaken pilot?). Now the crit actually reads 'you may not assign a straight...after revealing your dial, flip down'. So, given the knowledge my Intel agent had for me, I revealed my green two bank, then flipped down my crit and promptly rotated my dial to a 4-straight per Hera's ability.
I don't think this works. "When you reveal" triggers happen before "after you reveal triggers" do.
The Shaken Pilot crit may not be the most devastating one to get but it can be super annoying. I've lost more than one attack by being forced to turn away from my targets 6 instead of running up his backside and unleashing a strong R1 barrage.
*nyah nyah nyah. I cant hearrrr youuuuuu
*nyah nyah nyah. I cant hearrrr youuuuuu
Papyrus?