Rebel Veterans

By Princezilla, in X-Wing

The A-wing and B-wing are very much the focus of Rebel Aces, so I'd be hesitant to put them in another box. Besides which, neither are especially useless, and the B-wing has the advantage that any new crew or system release can theoretically be used on it, so it's easy to slip 'cookies' for the B-wing into other packs.

Between Guidance Chips, Bomb Loadout and assorted new turrets, the Y-wing has three distinct roles it can perform well.

You also don't need to include any new y-wings to increase its options - if the E-wing is in the box, it justifies 2-3 new astromechs, and you can easily 'slant' one or more to supporting the Y-wing rather than the X-wing or E-wing.

I'd say E-wing and T-65 unless there's a specific T-65 pack intended to support Rogue One. Ghost and Maarak Stele have shown that FFG are accepting putting the same pilot in multiple packs, so a Corran Horn X-wing would be a logical repaint.

I think the 'Rogue One' thing is key. FFG co-opted nearly an entire wave for Episode VII, even releasing a new core set. I doubt they'll go QUITE as far for 'Rogue One', but it'd be insane to assume they aren't going to try to cash in on that movie tie-in as much as possible for what they are spending for their license.

(Indeed, you don't even need to assume - they've already confirmed they are doing 'Rogue One' products)

So the question is - will the 'Rogue One' release be JUST T-65s (it's certainly all we've seen in the trailers to this point), or all the other fighters at Yavin base, too? In which case, the 'Rogue One' would end up most likely being another T-65 and another Y-Wing.

Either way, I can't imagine FFG passing up 'Rebel Veterans' as a pack, and a T-65 and/or Y-Wing showing up in 'Rogue One' means it would be a bit odd to show up in 'Rebel Veterans'.

So my theory at the moment:

- This year we get a 'Rogue One' expansion, with a T-65 and Y-Wing

- Next year we get a 'Rebel Veterans' expansion, with that black/orange T-70 and an E-Wing. Maybe in that same black/orange scheme, because how cool would that be?

The A-wing and B-wing are very much the focus of Rebel Aces, so I'd be hesitant to put them in another box. Besides which, neither are especially useless, and the B-wing has the advantage that any new crew or system release can theoretically be used on it, so it's easy to slip 'cookies' for the B-wing into other packs.

Between Guidance Chips, Bomb Loadout and assorted new turrets, the Y-wing has three distinct roles it can perform well.

You also don't need to include any new y-wings to increase its options - if the E-wing is in the box, it justifies 2-3 new astromechs, and you can easily 'slant' one or more to supporting the Y-wing rather than the X-wing or E-wing.

I'd say E-wing and T-65 unless there's a specific T-65 pack intended to support Rogue One. Ghost and Maarak Stele have shown that FFG are accepting putting the same pilot in multiple packs, so a Corran Horn X-wing would be a logical repaint.

I think the 'Rogue One' thing is key. FFG co-opted nearly an entire wave for Episode VII, even releasing a new core set. I doubt they'll go QUITE as far for 'Rogue One', but it'd be insane to assume they aren't going to try to cash in on that movie tie-in as much as possible for what they are spending for their license.

(Indeed, you don't even need to assume - they've already confirmed they are doing 'Rogue One' products)

So the question is - will the 'Rogue One' release be JUST T-65s (it's certainly all we've seen in the trailers to this point), or all the other fighters at Yavin base, too? In which case, the 'Rogue One' would end up most likely being another T-65 and another Y-Wing.

Either way, I can't imagine FFG passing up 'Rebel Veterans' as a pack, and a T-65 and/or Y-Wing showing up in 'Rogue One' means it would be a bit odd to show up in 'Rebel Veterans'.

So my theory at the moment:

- This year we get a 'Rogue One' expansion, with a T-65 and Y-Wing

- Next year we get a 'Rebel Veterans' expansion, with that black/orange T-70 and an E-Wing. Maybe in that same black/orange scheme, because how cool would that be?

Edited by Princezilla

The A-wing and B-wing are very much the focus of Rebel Aces, so I'd be hesitant to put them in another box. Besides which, neither are especially useless, and the B-wing has the advantage that any new crew or system release can theoretically be used on it, so it's easy to slip 'cookies' for the B-wing into other packs.

Between Guidance Chips, Bomb Loadout and assorted new turrets, the Y-wing has three distinct roles it can perform well.

You also don't need to include any new y-wings to increase its options - if the E-wing is in the box, it justifies 2-3 new astromechs, and you can easily 'slant' one or more to supporting the Y-wing rather than the X-wing or E-wing.

I'd say E-wing and T-65 unless there's a specific T-65 pack intended to support Rogue One. Ghost and Maarak Stele have shown that FFG are accepting putting the same pilot in multiple packs, so a Corran Horn X-wing would be a logical repaint.

I think the 'Rogue One' thing is key. FFG co-opted nearly an entire wave for Episode VII, even releasing a new core set. I doubt they'll go QUITE as far for 'Rogue One', but it'd be insane to assume they aren't going to try to cash in on that movie tie-in as much as possible for what they are spending for their license.

(Indeed, you don't even need to assume - they've already confirmed they are doing 'Rogue One' products)

So the question is - will the 'Rogue One' release be JUST T-65s (it's certainly all we've seen in the trailers to this point), or all the other fighters at Yavin base, too? In which case, the 'Rogue One' would end up most likely being another T-65 and another Y-Wing.

Either way, I can't imagine FFG passing up 'Rebel Veterans' as a pack, and a T-65 and/or Y-Wing showing up in 'Rogue One' means it would be a bit odd to show up in 'Rebel Veterans'.

So my theory at the moment:

- This year we get a 'Rogue One' expansion, with a T-65 and Y-Wing

- Next year we get a 'Rebel Veterans' expansion, with that black/orange T-70 and an E-Wing. Maybe in that same black/orange scheme, because how cool would that be?

Any ship included in a Rebel Veterans box would get new pilots while conversely even if a ship benefits from a box and gets more options from it it will not get new pilots unless the ship is in that box. The Y Wing has only two unique pilots neither of which see much use while the X has more uniques then any other Rebel ship with eight. Ys would benefit far more from the box then Xs because of this. Additionally X Wings are available through three separate kits for Rebels, more then any other ship in the faction so a fourth release for them would be bordering on ridiculous even as a movie tie in.

Perhaps you should go play Y-wing minis game then.

But do we really need more X-wing pilots? Of course, the more the merrier, but it wouldn't be bad if they included E-wing and Y-wing models with some new pilots and three copies of supposed X-wing fix card and some nice droid which could be used on all of those ships.

@Y-wings in Rogue One

In the trailer there is a guy with Gold Five's (or very similar) helmet, so there is hope.

The A-wing and B-wing are very much the focus of Rebel Aces, so I'd be hesitant to put them in another box. Besides which, neither are especially useless, and the B-wing has the advantage that any new crew or system release can theoretically be used on it, so it's easy to slip 'cookies' for the B-wing into other packs.

Between Guidance Chips, Bomb Loadout and assorted new turrets, the Y-wing has three distinct roles it can perform well.

You also don't need to include any new y-wings to increase its options - if the E-wing is in the box, it justifies 2-3 new astromechs, and you can easily 'slant' one or more to supporting the Y-wing rather than the X-wing or E-wing.

I'd say E-wing and T-65 unless there's a specific T-65 pack intended to support Rogue One. Ghost and Maarak Stele have shown that FFG are accepting putting the same pilot in multiple packs, so a Corran Horn X-wing would be a logical repaint.

I think the 'Rogue One' thing is key. FFG co-opted nearly an entire wave for Episode VII, even releasing a new core set. I doubt they'll go QUITE as far for 'Rogue One', but it'd be insane to assume they aren't going to try to cash in on that movie tie-in as much as possible for what they are spending for their license.

(Indeed, you don't even need to assume - they've already confirmed they are doing 'Rogue One' products)

So the question is - will the 'Rogue One' release be JUST T-65s (it's certainly all we've seen in the trailers to this point), or all the other fighters at Yavin base, too? In which case, the 'Rogue One' would end up most likely being another T-65 and another Y-Wing.

Either way, I can't imagine FFG passing up 'Rebel Veterans' as a pack, and a T-65 and/or Y-Wing showing up in 'Rogue One' means it would be a bit odd to show up in 'Rebel Veterans'.

So my theory at the moment:

- This year we get a 'Rogue One' expansion, with a T-65 and Y-Wing

- Next year we get a 'Rebel Veterans' expansion, with that black/orange T-70 and an E-Wing. Maybe in that same black/orange scheme, because how cool would that be?

Any ship included in a Rebel Veterans box would get new pilots while conversely even if a ship benefits from a box and gets more options from it it will not get new pilots unless the ship is in that box. The Y Wing has only two unique pilots neither of which see much use while the X has more uniques then any other Rebel ship with eight. Ys would benefit far more from the box then Xs because of this. Additionally X Wings are available through three separate kits for Rebels, more then any other ship in the faction so a fourth release for them would be bordering on ridiculous even as a movie tie in.

Perhaps you should go play Y-wing minis game then.

Or you could go play Space Marines in WH40K if you want a game that only caters to the figure represented on the starter box. :P

that implies they actually cater to the Xwing. Which, competitively, is clearly not the case.

The A-wing and B-wing are very much the focus of Rebel Aces, so I'd be hesitant to put them in another box. Besides which, neither are especially useless, and the B-wing has the advantage that any new crew or system release can theoretically be used on it, so it's easy to slip 'cookies' for the B-wing into other packs.

Between Guidance Chips, Bomb Loadout and assorted new turrets, the Y-wing has three distinct roles it can perform well.
You also don't need to include any new y-wings to increase its options - if the E-wing is in the box, it justifies 2-3 new astromechs, and you can easily 'slant' one or more to supporting the Y-wing rather than the X-wing or E-wing.
I'd say E-wing and T-65 unless there's a specific T-65 pack intended to support Rogue One. Ghost and Maarak Stele have shown that FFG are accepting putting the same pilot in multiple packs, so a Corran Horn X-wing would be a logical repaint.


I think the 'Rogue One' thing is key. FFG co-opted nearly an entire wave for Episode VII, even releasing a new core set. I doubt they'll go QUITE as far for 'Rogue One', but it'd be insane to assume they aren't going to try to cash in on that movie tie-in as much as possible for what they are spending for their license.

(Indeed, you don't even need to assume - they've already confirmed they are doing 'Rogue One' products)

So the question is - will the 'Rogue One' release be JUST T-65s (it's certainly all we've seen in the trailers to this point), or all the other fighters at Yavin base, too? In which case, the 'Rogue One' would end up most likely being another T-65 and another Y-Wing.
Either way, I can't imagine FFG passing up 'Rebel Veterans' as a pack, and a T-65 and/or Y-Wing showing up in 'Rogue One' means it would be a bit odd to show up in 'Rebel Veterans'.

So my theory at the moment:
- This year we get a 'Rogue One' expansion, with a T-65 and Y-Wing
- Next year we get a 'Rebel Veterans' expansion, with that black/orange T-70 and an E-Wing. Maybe in that same black/orange scheme, because how cool would that be?

Any ship included in a Rebel Veterans box would get new pilots while conversely even if a ship benefits from a box and gets more options from it it will not get new pilots unless the ship is in that box. The Y Wing has only two unique pilots neither of which see much use while the X has more uniques then any other Rebel ship with eight. Ys would benefit far more from the box then Xs because of this. Additionally X Wings are available through three separate kits for Rebels, more then any other ship in the faction so a fourth release for them would be bordering on ridiculous even as a movie tie in.
Perhaps you should go play Y-wing minis game then.

Or you could go play Space Marines in WH40K if you want a game that only caters to the figure represented on the starter box. :P

The A-wing and B-wing are very much the focus of Rebel Aces, so I'd be hesitant to put them in another box. Besides which, neither are especially useless, and the B-wing has the advantage that any new crew or system release can theoretically be used on it, so it's easy to slip 'cookies' for the B-wing into other packs.

Between Guidance Chips, Bomb Loadout and assorted new turrets, the Y-wing has three distinct roles it can perform well.

You also don't need to include any new y-wings to increase its options - if the E-wing is in the box, it justifies 2-3 new astromechs, and you can easily 'slant' one or more to supporting the Y-wing rather than the X-wing or E-wing.

I'd say E-wing and T-65 unless there's a specific T-65 pack intended to support Rogue One. Ghost and Maarak Stele have shown that FFG are accepting putting the same pilot in multiple packs, so a Corran Horn X-wing would be a logical repaint.

I think the 'Rogue One' thing is key. FFG co-opted nearly an entire wave for Episode VII, even releasing a new core set. I doubt they'll go QUITE as far for 'Rogue One', but it'd be insane to assume they aren't going to try to cash in on that movie tie-in as much as possible for what they are spending for their license.

(Indeed, you don't even need to assume - they've already confirmed they are doing 'Rogue One' products)

So the question is - will the 'Rogue One' release be JUST T-65s (it's certainly all we've seen in the trailers to this point), or all the other fighters at Yavin base, too? In which case, the 'Rogue One' would end up most likely being another T-65 and another Y-Wing.

Either way, I can't imagine FFG passing up 'Rebel Veterans' as a pack, and a T-65 and/or Y-Wing showing up in 'Rogue One' means it would be a bit odd to show up in 'Rebel Veterans'.

So my theory at the moment:

- This year we get a 'Rogue One' expansion, with a T-65 and Y-Wing

- Next year we get a 'Rebel Veterans' expansion, with that black/orange T-70 and an E-Wing. Maybe in that same black/orange scheme, because how cool would that be?

Any ship included in a Rebel Veterans box would get new pilots while conversely even if a ship benefits from a box and gets more options from it it will not get new pilots unless the ship is in that box. The Y Wing has only two unique pilots neither of which see much use while the X has more uniques then any other Rebel ship with eight. Ys would benefit far more from the box then Xs because of this. Additionally X Wings are available through three separate kits for Rebels, more then any other ship in the faction so a fourth release for them would be bordering on ridiculous even as a movie tie in, which if they follow their current model would be duel faction for maximum draw. T-65 may need a small boost but they don't need the massive theme breaking overhauls people are suggesting and they definitely don't need more pilots.

And yet, the game is called "X-Wing", and as we saw from Episode VII - Disney is looking to stick with iconic craft to capitalize on their merchandising rather than risk introducing anything truly new.

So...X-Wings, and more X-Wings.

Heck, we just saw the trailer for 'Rogue One' with no less than 3 X-Wings in it (in various states) and no other fighters at all.

Like it or not...we're getting more X-Wings.

that implies they actually cater to the Xwing. Which, competitively, is clearly not the case.

The A-wing and B-wing are very much the focus of Rebel Aces, so I'd be hesitant to put them in another box. Besides which, neither are especially useless, and the B-wing has the advantage that any new crew or system release can theoretically be used on it, so it's easy to slip 'cookies' for the B-wing into other packs.

Between Guidance Chips, Bomb Loadout and assorted new turrets, the Y-wing has three distinct roles it can perform well.

You also don't need to include any new y-wings to increase its options - if the E-wing is in the box, it justifies 2-3 new astromechs, and you can easily 'slant' one or more to supporting the Y-wing rather than the X-wing or E-wing.

I'd say E-wing and T-65 unless there's a specific T-65 pack intended to support Rogue One. Ghost and Maarak Stele have shown that FFG are accepting putting the same pilot in multiple packs, so a Corran Horn X-wing would be a logical repaint.

I think the 'Rogue One' thing is key. FFG co-opted nearly an entire wave for Episode VII, even releasing a new core set. I doubt they'll go QUITE as far for 'Rogue One', but it'd be insane to assume they aren't going to try to cash in on that movie tie-in as much as possible for what they are spending for their license.

(Indeed, you don't even need to assume - they've already confirmed they are doing 'Rogue One' products)

So the question is - will the 'Rogue One' release be JUST T-65s (it's certainly all we've seen in the trailers to this point), or all the other fighters at Yavin base, too? In which case, the 'Rogue One' would end up most likely being another T-65 and another Y-Wing.

Either way, I can't imagine FFG passing up 'Rebel Veterans' as a pack, and a T-65 and/or Y-Wing showing up in 'Rogue One' means it would be a bit odd to show up in 'Rebel Veterans'.

So my theory at the moment:

- This year we get a 'Rogue One' expansion, with a T-65 and Y-Wing

- Next year we get a 'Rebel Veterans' expansion, with that black/orange T-70 and an E-Wing. Maybe in that same black/orange scheme, because how cool would that be?

Any ship included in a Rebel Veterans box would get new pilots while conversely even if a ship benefits from a box and gets more options from it it will not get new pilots unless the ship is in that box. The Y Wing has only two unique pilots neither of which see much use while the X has more uniques then any other Rebel ship with eight. Ys would benefit far more from the box then Xs because of this. Additionally X Wings are available through three separate kits for Rebels, more then any other ship in the faction so a fourth release for them would be bordering on ridiculous even as a movie tie in.

Perhaps you should go play Y-wing minis game then.

Or you could go play Space Marines in WH40K if you want a game that only caters to the figure represented on the starter box. :P

Stupid **** like giving one thing a fourth release while other models are still waiting for their second is exactly the sort of thing GW would do. The first three are completely understandable because they are iconic and they did a bit of a boost but a fourth release with more pilots when they already have more unique options then the Y, the E and the Z combined? That is ridiculous.

Stupid **** like giving one thing a fourth release while other models are still waiting for their second is exactly the sort of thing GW would do. The first three are completely understandable because they are iconic and they did a bit of a boost but a fourth release with more pilots when they already have more unique options then the Y, the E and the Z combined? That is ridiculous.

More unique options?

The Ywing has Stresshog, Ion hog, TLT turret, Bombs, Horton torpedos, Dutch support.

After the T70 pack, the Xwing seen cometitively are... Biggs, and Red Squadron. No torps, 1 point droids and IA.

Edited by Rakaydos

I think a Rogue One Release with an Xwing and a Ywing with new pilots for each and some sort of Xwing "fix" will be out around December, announced before that.

And I hope then FFG does a separate Rebel Veterans pack for the Ewing, and either Hwk or Z-95. Perhaps all three, but I doubt it.

As for the T-70, I think it will come out next year (around December for something with Episode 8- maybe and hopefully the T-85 (the New Republic xwing) or another non-xwing that gets to be in VIII.Either way I see that box's t-70 being the Black and Orange one...wih possibly Nien Numb or other pilots that have names from the new cannon that were in VII or VIII.

Stupid **** like giving one thing a fourth release while other models are still waiting for their second is exactly the sort of thing GW would do. The first three are completely understandable because they are iconic and they did a bit of a boost but a fourth release with more pilots when they already have more unique options then the Y, the E and the Z combined? That is ridiculous.

More unique options?

The Ywing has Stresshog, Ion hog, TLT turret, Bombs, Horton torpedos, Dutch support.

After the T70 pack, the Xwing seen cometitively are... Biggs, and Red Squadron. No torps, 1 point droids and IA.

I'm talking about pilots here which is the only thing that can only be added by a new release of the ship but I think you knew that and just chose to ignore it. Droids, epts and other upgrades could easily be included in the back with a ship that needs more pilots like the Y or the E.

If the Xwing could be made viable with just upgrades anyone could take, it would be fixed already. It took the T70 counting as an Xwing just to bring it up to the OLD baseline, with the Bwing, and with the Uboat, naked ghost and x7 Defender setting the NEW jousting standard, it's going to take a new Xwing-only card to bring it to parity.

If the Xwing could be made viable with just upgrades anyone could take, it would be fixed already. It took the T70 counting as an Xwing just to bring it up to the OLD baseline, with the Bwing, and with the Uboat, naked ghost and x7 Defender setting the NEW jousting standard, it's going to take a new Xwing-only card to bring it to parity.

I disagree, it is no where as bad as people make it out to br.

The HWK-290 while a canon ship has no few known canon pilots - it appears in the Disney game Star Wars: Commander (SW:C)

Z-95 in White & Orange stripes alt paint scheme (as it canonnically appears in SW:C)

FYI, games and their content are not considered canon. but since both of these ships appear in other media that are Canon (movies, tv shows, canon books, canon comics), they are canon ships.

That being said, I would actually be surprised if a rebel vets set included an E-wing since that ship is not canon. with Disney now approving what a licensee can put out, I don't expect to see too many EU/legends based stuff moving forward (of course, an e-wing could show up in rebels, rouge one, or any of the comics or books at the drop of a hat.)

I would think that a rebel vets set would include a t-65, a t-70(both with alternate paint schemes) and a TFA Falcon with the rectangular dish and alternate paint scheme. it would be great if the set would have scum cards for the falcon but then it probably wouldn't be called rebel vets now, would it? ;-)

While I would love to see Rey as a Falcon Pilot i'm not sure if a Veterans set is the place for that, they've all been two small ships. Maybe as a separate release counterpoint to the shuttle Ren uses?

I wouldn't mind more x-wing pilots, but there's other ships I'd prioritize first. I think the t-65, if it needs fixing, isn't that far off the mark. It could be easily tweaked with astromechs.

An e-wing/y-wing verterans pack with a bunch of new astromechs could work well, and benefit the t-65 as well.

I haven't played a game yet with all of the new ordnance fixes (and I have bought the ghost yet), so maybe this is already solved, but I'd like to see t-65 + torpedo be a more viable configuration. Also double-torp y-wings. I do like horton with 2 x proton torp, but it still feels inferior to the stress hog or even a gold + tlt for its cost.

But do we really need more X-wing pilots? Of course, the more the merrier, but it wouldn't be bad if they included E-wing and Y-wing models with some new pilots and three copies of supposed X-wing fix card and some nice droid which could be used on all of those ships.

@Y-wings in Rogue One

In the trailer there is a guy with Gold Five's (or very similar) helmet, so there is hope.

My dream list for Rebel Veterans:

X-wing Buff

Tycho in X-wing

Corran in X-wing

E-wing fix

Horton errata with EPT

Y-wing Diversity (more pilots and options in general)

My dream list for Rebel Veterans:X-wing BuffTycho in X-wingCorran in X-wingE-wing fixHorton errata with EPTY-wing Diversity (more pilots and options in general)

It will almost certainly just be two ships but these aren't bad suggestions, though I question the point of copying over Tycho and Corran to a ship that already has so many pilots.

Well, Tycho in an X-Wing would play differently to Tycho in an A-Wing. Would be interesting to see how people kitted him up. I think people want Corran in an X-Wing because that's what we all know him for (i.e. the Rogue Squadron novels).

My dream list for Rebel Veterans:X-wing BuffTycho in X-wingCorran in X-wingE-wing fixHorton errata with EPTY-wing Diversity (more pilots and options in general)

It will almost certainly just be two ships but these aren't bad suggestions, though I question the point of copying over Tycho and Corran to a ship that already has so many pilots.

If the X-wing comes in a Veterans pack, it will assuredly come with at least two pilots. I'd actually favor their including repeats instead of cramming yet more unique rules onto the poor bastards.

Tycho in an X-wing would be a bit helpless, but I have to admit Corran would be perfectly potent - Rather than a hit-and-run ace, he ends up a superjouster.

I'm afraid Horton getting an EPT is either the purview of a small-ship Modification (which, alas, some of the newest TIE pilots has now broken - would've been great fun with Kir Kanos otherwise). But an E and an X would be viable. If we're lucky, they'll include a couple new Rogue Squadron pilots (new movie) in there somewhere too, along with 3x Rogue Squadron (old canon) titles. 'cuz it'd be hilarious, and a PS 6 X-wing with EPT would probably find a use somewhere. :)

My dream list for Rebel Veterans:X-wing BuffTycho in X-wingCorran in X-wingE-wing fixHorton errata with EPTY-wing Diversity (more pilots and options in general)

It will almost certainly just be two ships but these aren't bad suggestions, though I question the point of copying over Tycho and Corran to a ship that already has so many pilots.

Tycho with stressbot, PTL, and engine upgrade. I think that would be pretty cool!

Much rather have other Rogues not currently present in the game (though mechanically I'd love Ibby).

Here's hoping we get Luke in an E(yay three agility)

Hey, Ibby would be pretty great in an x-wing.

Downright diabolical with lone wolf and a stressbot, for instance :D

I'd love a dedicated Ewing Fix to make it a playable option beyond Corran and give new and cool pilots and a dedicated Hwk upgrade that allows it new options and pilots for the rebels that maybe is cheaper. What I really want is a new "Squadron" upgrade mechanic for generics with the same squadron name. I think the T-65 needs help with it's generics, but Wes, Wedge and Biggs are all living pretty in the meta still.

Edited by CheapCreep

I think the problem isn't with any particular ships (except Scyks), but that Aces tend to dominate play and only the absolute most efficient generics can be played competitively. Most ships are not that far off from other, more competitive builds, but in competition every percentage point counts. No true hard counters to aces exist, only blocking and fielding your own aces. Control and now ordnance for spike damage help, and turrets pre-TLT did as well, but there is no sure fire go-to for aces outside a handful of lists.

So most ships need something to answer Acewing/boostwing. This is why the K-fighter, even with a PS ace with a deadly R1 attack, isn't showing up, no BR or boost to keep up, generics are not efficient enough to take over Z-95. And of course the K is just a scum X, so same things apply. Unless a ship has a gimmick to make up for not being hyper mobile it's left in the tackle box. Hence all the gimmicky 'fixes' for the various red headed step children in this game.

Basically, it's not the fault of the ships, it's the nature of the game that has caused Aces to be on top of the Meta year after year. Until there's an anti-ace build that can be used by multiple ships in all three factions we are going to be crying about all these broken ships forever, though they really aren't that bad off when compared to 95% of the pilot cards out there. Except the Scyk, it sucks.

I think the problem isn't with any particular ships (except Scyks), but that Aces tend to dominate play and only the absolute most efficient generics can be played competitively. Most ships are not that far off from other, more competitive builds, but in competition every percentage point counts. No true hard counters to aces exist, only blocking and fielding your own aces. Control and now ordnance for spike damage help, and turrets pre-TLT did as well, but there is no sure fire go-to for aces outside a handful of lists.

So most ships need something to answer Acewing/boostwing. This is why the K-fighter, even with a PS ace with a deadly R1 attack, isn't showing up, no BR or boost to keep up, generics are not efficient enough to take over Z-95. And of course the K is just a scum X, so same things apply. Unless a ship has a gimmick to make up for not being hyper mobile it's left in the tackle box. Hence all the gimmicky 'fixes' for the various red headed step children in this game.

Basically, it's not the fault of the ships, it's the nature of the game that has caused Aces to be on top of the Meta year after year. Until there's an anti-ace build that can be used by multiple ships in all three factions we are going to be crying about all these broken ships forever, though they really aren't that bad off when compared to 95% of the pilot cards out there. Except the Scyk, it sucks.

Generics are on the rise right now but this isn't just about "fixing" ships that may or may no be broken, it's about adding variety to older ships that lack it.