Bunches of Black Dice

By MrTopHatJones, in Star Wars: Armada Fleet Builds

Initiative bids are for losers amirite?

Only thing I may get rid of is Dengar, not sure how much he adds in this build other than synergy with Mauler Mithel, but IG-88, etc might be better options for tying down enemy squadrons.

Tear me apart, FFG. I'm not good at the Rhymerball so I'm looking for a good gunship list to take out into the world. This is what I've managed thus far.

Implacable Justice
Author: DukeMacManus

Faction: Galactic Empire
Points: 400/400

Commander: Admiral Screed

Assault Objective: Opening Salvo
Defense Objective: Hyperspace Assault
Navigation Objective: Dangerous Territory

Gladiator II-Class Star Destroyer (62 points)
- Demolisher ( 10 points)
- Ordnance Experts ( 4 points)
- Engine Techs ( 8 points)
- Assault Proton Torpedoes ( 5 points)

Raider-I Class Corvette (44 points)
- Impetuous ( 4 points)

[ flagship ] Imperial II-Class Star Destroyer (120 points)
- Admiral Screed ( 26 points)
- Relentless ( 3 points)
- Captain Needa ( 2 points)
- Gunnery Team ( 7 points)
- Phylon Q7 Tractor Beams ( 6 points)
- Electronic Countermeasures ( 7 points)
- Heavy Turbolaser Turrets ( 6 points)
- SW 7 Ion Batteries ( 5 points)

1 TIE Fighter Squadron ( 8 points)
1 "Mauler" Mithel ( 15 points)
1 Dengar ( 20 points)
1 "Howlrunner" ( 16 points)
2 TIE Interceptor Squadrons ( 22 points)

I used this set up over the weekend and in the 3nd round destroyed a MC80 before the other player knew what hit him. Send all the fighters out to occupied the other side and get in close with the ships. 3 red 5 black, add in 2 blue from the Dominator card that is 3 red 2 blue and 5 black add in focus fire and the black goes to 6 from the VSD alone. Hit him with the Glads also and not many ships can survive that many black dice. Used this over the weekend and found it to be a pretty strong volley and a lot of black dice from 3 ships. We play Death Match while we are still learning the game

Screed's Spear
Author: jpersons73

Faction: Galactic Empire
Points: 394/400

Commander: Admiral Screed

Assault Objective: Advanced Gunnery
Defense Objective: Fleet Ambush
Navigation Objective: Minefields

Gladiator I-Class Star Destroyer (56 points)
- Demolisher ( 10 points)
- Tactical Expert ( 6 points)
- Ordnance Experts ( 4 points)
- Engine Techs ( 8 points)
- Assault Concussion Missiles ( 7 points)

[ flagship ] Victory I-Class Star Destroyer (73 points)
- Admiral Screed ( 26 points)
- Dominator ( 12 points)
- Tactical Expert ( 6 points)
- Ordnance Experts ( 4 points)
- Heavy Turbolaser Turrets ( 6 points)
- Expanded Launchers ( 13 points)

Gladiator I-Class Star Destroyer (56 points)
- Engine Techs ( 8 points)
- Assault Concussion Missiles ( 7 points)

1 "Howlrunner" ( 16 points)
1 Dengar ( 20 points)
7 TIE Fighter Squadrons ( 56 points)

Fleet created with Armada Warlords

Edited by jpersons73