I've been putting together a list for S&V that is about control: controlling your opponent's movement, controlling dice rolls and damage mitigation to a degree, and controlling stress. This is version 1.0 of what I've come up with:
4-LOM (31) - G-1A Starfighter
Wired (1), Electronic Baffle (1), Zuckuss (1), Mist Hunter (0), Tractor Beam (1)
Guri (40) - StarViper
Predator (3), Virago (1), Autothrusters (2), Sensor Jammer (4)
Serissu (29) - M3-A "Scyk" Interceptor
Juke (2), "Heavy Scyk" Interceptor (2), Stealth Device (3), Flechette Cannon (2)
I ran it against a TIE swarm last night, and had decent success with it. We didn't set a time limit, but by the time the match would have been called, I took out 3 TIE's, one being Omega Leader, and still had all my ships on the board. The problem I ran into was not being able to output enough damage (partially due to fickle red dice), but that's where I did some tweaking for version 1.1:
4-LOM (31) - G-1A Starfighter
Wired (1), Electronic Baffle (1), Zuckuss (1), Mist Hunter (0), Tractor Beam (1)
Guri (38) - StarViper
Calculation (1), Virago (1), Autothrusters (2), Sensor Jammer (4)
Serissu (31) - M3-A "Scyk" Interceptor
Juke (2), "Heavy Scyk" Interceptor (2), Stealth Device (3), "Mangler" Cannon (4)
Swapped out Predator on Guri for Calculation, which made me be able to put a Mangler on Serissu. I've even thought about slimming down Guri to make 4-LOM tankier:
4-LOM (34) - G-1A Starfighter
Wired (1), "Gonk" (2), Mist Hunter (0), Experimental Interface (3), Tractor Beam (1)
Serissu (31) - M3-A "Scyk" Interceptor
Juke (2), "Heavy Scyk" Interceptor (2), Stealth Device (3), "Mangler" Cannon (4)
Guri (35) - StarViper
Predator (3), Autothrusters (2)
So, give me some critiques about what would work and what wouldn't at all, please. Calc seems like it could work on Guri, but I've not had a chance to run it before, so I'm not positive. I'm also inclined towards the Gonk Hunter because it evens out the points between the ships and gives 4-LOM extra staying power. In the one game I tested, my opponent seemed to want to bring down the Mist Hunter first, which is fine, because I've tried to create a list that doesn't have a clear primary target. I also made more use out of Tractor Beam that game than I did with Zuckuss or Electronic Baffle. So, please, tell me what you think!