Hello everyone,
today I had my first Descent game and it was great fun for everyone. Heroes won but for I as the Overlord might have won too: everything was decided by Narthak doing one less wound than required to One Fist!.
I've read the FAQs and some topics in this forum, but could not find exactly the answers I was looking for. I think the best solution is to ask them directly, sorry if I'm asking something about the very basics of Descent, but you have to start and in the beginning you don't know how to solve everything.
1) I've just learned that OL can't play Crushing Block Trap card if there's already a tile that block movement, in order to prevent him from sealing a portion of the Dungeon. What about big sized Monsters that are technically sealed in a room, as happened to Narthak in my first game? Have they some way to cross a Rubble tile and get out or must the OL avoid such situations?
2) Can OL move the Hero that survived the Crushing Block Trap into an adiacent Pit Space (thus causing him one more wound)?
3) Can Heroes adopt annoying strategies such as popping out of a Glyph, attacking and then travelling back to town? Is there some official limitation that I missed, such as "you can be on the Town tile only once in a turn"?
4) How are re-roll actions combined together? What's the correct timing? If the Hero has a Weapon or Ability that allows him to re-roll one or more dice, if he decides not to use it, then the OL plays a Dodge card and forces re-rolling, can the Hero use the effects he didn't use before and re-roll after solving Dodge? I claimed that when he accepted the result of the first attack roll, he can't change his mind after I played the Dodge card; was I right or wrong?
Thanks for some clue about these.