Hey Guys, Ive been GMing Edge of Empire (Well all of the corebooks actually, we use them all) for a couple months and we love the game. As a GM though I have more trouble prepping for this game than others in the past due to the amount of material available and how spread out it is.
Last night I was working on our next game and ...
SPOILER ALERT - IF YOU ARE ONE OF MY PLAYERS< GO AWAY< READ NO FURTHER!!!
Ok, that will certainly work wont it? Yeah, probably not, anyway...
Im creating a mid level crime boss, a Neimoidian negotiator who survived the Clone Wars and now runs a storage and fencing business from the wrecked Trade Federation Lucrehulk he served on in the conflict. (It is moored on the coast, providing a huge docking and storage facility) He doesn't trust anyone outside his own people and therefor uses only droids to run his operation. He also has a burning ate for the Emporer, who used his people then slaughtered many of them or ruined them professionally when he took power.
Ok, with just that as a description I spend a couple hours wearing out the binders of my books looking for Neimoidian stats (in one supplement) a host of appropriate talents (spread throughout 3 or 4) then some stats on some of his droids. (again spread throughout several books and supplements) and then some more research to work out a couple of his contracted freighters and their crew.
This little addition to the game and I spend hours flipping and looking at indexes and hunting. Would you guys just have winged it and pulled up stats on the fly? HOw they heck do you get anywhere with all the info scattered across everwhere? I like to browse my possibilities when working up characters and plot points. Im kind of having a tough time with that in this game.