I'm running a custom campaign, and considering converting some encounters from one act to the other. Aside from using the appropriate monster cards (Act 2 instead of Act 1) is there anything else to look out for?
Some thoughts:
- Some encounters take a monster and give it say "2 additional HP per hero". In an Act 2 quest this might need to be boosted.
- Are Act 2 encounters made more difficult through terrain/map layout - or is the primary difficulty change simply the different monster cards?
Any thoughts welcome.