So I was thinking about utilising some mechanics from BFG and Sails of Glory to implement planets as obsticles. With the release of Rebellion soon, we also have some cool looking Ion Cannons and Shield generators coming out.
So, first
Obsticle: Planet
Shape: a crescent 3 foot wide by disance 5 deep, with a straight edge.
Rules:
When a ship within medium range of a planet executes a manouvre, it may increase its yaw value by 1 click towards the planet.
When a ship is overlapping a planet executes a manouvre, it must decrease its yaw value by 1 click away from the planet.
Surface defence network: The surface defence network counts as a single ship for activation. It consists of several surface emplacements that act as a combined defence. When activated or defending you measure all rangesfrom the edge of the planet closest to the emplacement. You may fire once per weapon emplacement. When a redirect defence token is used, you may redirect the damage onto any one other emplacement, as long as that emplacement as sufficient shield value to absorb the damage allocated.
Surface emplacement: Ion Cannon (10 points)
Hull: 4
Shields: -
Defence Tokens: Brace, Brace, Redirect
Anti ship battery: 5 Blue Dice (360 Arc)
Upgrades: Ion Cannon slot
Surface emplacement: Missile Defence silo (10 points)
Hull: 4
Shields: -
Defence Tokens: Brace, Brace, Redirect
Anti ship battery: 4 Blue Dice (360 Arc)
Upgrades: Ordnace Slot
Surface emplacement: Planatary Shield Generator (5 points)
Hull: 4
Shields: Add 3 Shield to every surface emplacement at the start of the game (Can stack)
Upgrades
Defence Tokens: Brace, Redirect, Redirect
Upgrades: Defensive retrofit
Surface emplacement: Planatary Command Centre (10 points)
Hull: 5
Shields: 2
Defence Tokens: Brace, Brace, Redirect
Squadron Value: 3
Engineering Value: 4
Command Value: 2 (Navigate commands cannot be selected)
Upgrades: Officer, offensive retrofit
Assault Objective: Planatary Assault
The first player receives 70 points towards a Surface defence network
The second player receives 70 extra points towards their fleet total
During the setup phase, the first player selects a short board edge and places the planet obsticle, and all other obsticles. They then place there surface emplacements anywhere within the planet obsticle. They then deploy the rest of there fleet within distance 5 of the planet. The second player then deploys there fleet within distance 5 of the opposite board edge.
End of game: Second player scores 15VP for every surface emplacement destroyed
Still thinking of some other objectives, such as blockade run. i.e Hoth