Lord of the Ents

By wyrm187, in Strategy and deck-building

Total Cards: (50)

Hero:

Elrond

Gandalf

Arwen Undómiel

Ally: (26)

2x Beechbone

2x Beorn

2x Booming Ent

3x Derndingle Warrior

1x Gildor Inglorion

3x Quickbeam

2x Treebeard

3x Wandering Ent

3x Wellinghall Preserver

2x Galadhrim Healer

3x Imladris Stargazer

Attachment: (13)

2x Gandalf Staff

2x Light of Valinor

1x Shadowfax

2x Unexpected Courage

3x Vilya

3x Wizard Pipe

Event: (11)

3x A Test of Will

2x Elrond's Counsel

3x Flame of Anor

2x Grim Resolve

1x The Galadhrim's Greeting

So many shenanigans. This is a really powerful deck that really shines with the super powerful combo of Elrond/Vilya and Gandalf/wizard pipe. I always take a mulligan to try and get Vilya in opening hand but there are games which I haven't gotten it until much later and this deck is still very durable. Gandalfs scrying power ensures that Elrond maximizes Vilya. The pipe, well that just makes it unfair lol. You can put whatever you need from your hand on the top of your deck and Vilya it in or have ir played as if it is was in your hand once per phase. Elrond's healing ability benefits the Wellinhall preservers and the Galadhrim Healers have been a nice addition in case you absorb some early combat wounds. Arwen Undómiel is your steady quester and her ability ensures that all the duplicates you won't need can be churned into resources for better use. But don't burn every duplicate! They can be handy to partner with Flames of Anor or you may need them if a nasty treachery removes attachments depending on the scenario you are playing.

Allys:

Since the ents come in exhausted, that will mean you need a turn or 2 to really get this deck going, however since the heroes are all so beefy, they can hold their own until the army of Ents is ready to dominate. You can get a steady stream of allys coming in by turn 2-3 and it's situational as to who you should drop. I love getting a turn one Beorn out with Elrond/Vilya. Derndingle Warrior is the strongest blocker by far and can take on all comers. Getting a Wellinghall Preserver out at some point with either Derndingle Warrior or Beechbone is great but it benefits all Ents. Treebeard helps out immensely and I usually end using his resources to ready ents late game or drop more on the table early game. I put Imladris Stargazer in there to help set up the deck even more and get whatever attachment you need to the top of your deck as quickly as possible. Gildor Inglorion can do the same thing but with his strong stats he many other uses as well.

Attachments:

Already covered Vilya & wizard pipe. Put Unexpected Courage on Elrond to ready him after using Vilya, add light of valinor on him as well and watch him dominate. The other courage can be put on Arwen or Gandalf, in addition to Shadowfax on Gandalf.

Event:

I dropped in Elrond's Counsel & The Galadhrim's Greeting to keep threat in check. I experimented with x3 of each card before settling on the quantities above and usually play x3 of The Galadhrim's Greetings when playing multiplayer. A test of will to stave off the nasty treacheries and Flame of Anor to one shot any big baddies and ready Gandalf in the process. There are quite a few high cost allys that can be used with Anor and also 2 Grim Resolve - which can be the a closer in the end game with an army of ents on the table.

Conclusion:

This deck is powerful and fun. It's not the most inventive deck I'll admit, but I play mostly solo and this can handle pretty much all scenarios. I could've used the same heroes with probably any other theme available and had better success. I chose ents, well . .because I like ents. I get they are crazy strong but I don't care! I've only played a handful of nightmare decks and have been beaten a couple times. I played a lot of scenarios before settling on this deck list but I'm open to suggestions. Thanks

I have a hard time not putting Expert Treasure Hunter in any Gandalf deck. That's 3 additional cards per turn. I'd honestly just add them to the deck and go with 53. I would trade the 2x Galadhrim Healer for 2x Warden of Healing. Especially with Elrond, they are just better. Might consider trading a Star Gazer for Bilbo since he is 2 WP and can hunt for a pipe. Even if you already have one, he thins the deck and gives you something else to discard. I'd also trade a 1x Quickbeam for 1x Narya, because that on Gandalf can do wonders for Ents!

I like it. It takes a lot of guts to run a Gandalf/Elrond deck, because the OP nature of it may corrupt your soul.

My suggestions: I also prefer Warden of Healing. I would cut down to 1 copy of uniques except Vilya and Wizard pipe to make more room and include more characters like Skinbark and Legolas (maybe). Where is Narya? I would not include Expert Treasure Hunter, but I would include Entmoot and Ent Draught. Any 0 cost event is good with Gandalf. You also have too much hero ready effects for a deck with so many strong allies. Arnor, and UC, LOV, and Shadowfax--you just don't need that many. I think you could cut Shadowfax for solo easily and cut down to one copy of UC (I already suggested 1 copy of LOV when I suggested 1 copy of each unique). Then you can put in some Boomed and Trumpeted, which could be better then Arnor in many cases.

If you follow my suggestions you will draw far fewer dead cards. You will find that the deck is strong no matter what you draw, even if you don't see the same card each time.

Thanks for both of your suggestions. I'm going to test it with what you both proposed and report back.