Ok, so i played against this hulk yesterdays. I eventually melted it with 5z´s and a scout but i could see aspects of its power during the game. It seems very hard to equip right and fly too actually.
What are good builds? My opponent ran tlt and i thought that was an odd choice. on the other hand when you spend 60 points on a ship that has a lot of turns with no guys in arc TLT seems reasonable. one thing he didn't ran was EU and as far as i can tell that is a must. Im i right?
Also, do you detach the shuttle first turn always or what? i mean, having the shuttle stuck there really cuts the damage output of your list. On the other hand its safe there and can be tough in the endgame when the mothership is dead maybe? idk..
oppinions?