You know the Players get it when...
One of my groups has a murderous battle droid with several quirks to his personality (calls himself "Stella", gets a kick out of charming people by dancing, he's motivated by "spacing" others [opening the starship airlocks in space]).
He recently murdered two unarmed captives the group was getting information out of. They are not too happy about it and it will come back on him but he's playing to his insane personality.
Another player's character was super good at talking and spent a lot of his time in his last session (retired the character for a new one) making "deals" with others for his cut of the loot when the job is finished. He switched stories multiple times and everyone kept agreeing with him on things because even if he altered the deal, his terms always made sense.