Ok so, I was curious about a few things. I don't have access to my books atm, so I thought I would ask the forums.
1. How many specializations (and names of them), work off of a style of using Despair and Threat that someone generates when attacking you? (ie: They attack you, generate a Despair, you can now activate some talent)
2. How effective are they in actual play?
I've been juggling around a few character ideas, and I liked the thought of being a "counter-attack" style fighter. But I wasn't sure how practical/effective that style of combat would be. This isn't 100% an FAD question, as some EotE or AoR specs could likely fit this bill, but it seemed that I noticed it in multiple FAD specs, and don't recall seeing it when browsing the other 2 game lines.
So anyone have a comprehensive list of this? And any personal experience using the specs? How good are they? 'Cause it seemed if you bought, say, Sense and upgraded it to give you 2 attack upgrades per round (basically Adversary 2), coupled with other defensive factors, the likelihood of you making any attacks generate that much negative results is pretty good.