I've noticed that some Descent Quests have one encounter while others have two. Are they equivalent in difficulty? How about time to play?
The Heirs of Blood quest "Rellagar's Rest" has two encounters. Each map is fairly small. The "Siege of Skytower" quest from the same campaign is just one encounter, but has an enormous map.
When planning to complete one quest per session, do experienced groups factor in less time for single-encounter quests? Do they expect an easier ride?
Addendum - the H&M quests seem to all be single encounter - and don't have large maps. While a large map doesn't guarantee a longer game, are H&M quests shorter in duration to larger book quests?