Sure, Star Wars has its funny moments. A little comic relief amid the action and drama is part of the genre and has its place in a game too. We can all tell stories about rolls that go wierd or impromptu slap stick. Do you purposely plot for humor though? How tolerant are you with just plain silliness in your game?
In looking for adventure ideas I'm struck by things people weave into their games or even whole adventure seeds that are humor based. A patron hiring the party to kill his other in law or a fat alien falling off scaffolding into the parties open topped vehicle during a chase.
I can appreciate humor but can't imagine this kind of stuff in our game.
Thoughts?