So in an effort to make several squads to test with (but also to lend in a casual setting) I have found myself printing several proxies of cards that I would typically run some number of in all of my command decks, and wondered if there are any cards that players consider staples that they would normally run in their command deck. My current list is (point brackets in descending order of my personal opinion of ranking):
0 Points
Take Initiative
Urgency
Fleet Footed
Element of Surprise
Rally
Celebration
Set a Trap
Hard to hit
1 Point
Negation
Jump Jets
Focus
Hit and Run
Obviously when you want to run 3 point blockbusters in your list like Son of Skywalker you need at least two 0 point cards to make up the numbers and the list above seems to be the cheapest and least restrictive of all the Command cards to date.
I would be interested to see if anyone has other cards that they think should be on the list or any I have listed that are underperformers for them.