Looking for advice on tweaking my 3 ship Rebel squad

By Chron73, in X-Wing Squad Lists

I have been running the following list with great success lately but I'm looking to make some changes as Blount is a little underwhelming.

E-Wing: · Corran Horn (35)

Veteran Instincts (1)

Fire Control System (2)

· R5-P9 (3)

Shield Upgrade (4)

Y-Wing: · Horton Salm (25)

Twin Laser Turret (6)

· R2-D6 (1)

BTL-A4 Y-Wing (0)

Marksmanship (3)

Z-95 Headhunter: · Lieutenant Blount (17)

Predator (3)

-- TOTAL ------- 100/100p. --

My thoughts were to remove the shield upgrade from Corran which would give me 4 more points to replace Blount with something more productive. At 24 points left to spend I'm thinking either a Dagger Squadron B-wing or a Green Squadron Pilot A-wing with Push the Limit, Autothrusters, Juke, Chaardin Refit, and A-wing test pilot.

Any feedback would be appreciated, thank you.

I am curious why P9 over R2-D2? I would think R2 would be easier to use on Corran.

I am not so sure about R2-D6 on Horton either. You are going to want to do Marksmanship so gaining Stress is going to be bad. Seems a bit counter productive. I do like Marksmanship on the Y-wing though. Very cool.

Blount is great to get rid of Stealth devices.

R2d6 allows Horton to take an EPT, he doesn't have one naturally. Also I went with R5-P9 over R2D2 so Corran isn't limited to greens in order to regenot and it saves me a point. The problem with Blount is that with a pilot skill of 6 he will rarely get an Interceptor in arc to use his ability, at least against anyone skilled at using them properly

R2d6 allows Horton to take an EPT, he doesn't have one naturally. Also I went with R5-P9 over R2D2 so Corran isn't limited to greens in order to regenot and it saves me a point. The problem with Blount is that with a pilot skill of 6 he will rarely get an Interceptor in arc to use his ability, at least against anyone skilled at using them properly

Oops! I read it as R4-D6.

No problem. I'm having great success with Corran and Horton so I don't want to alter that part of my list besides dropping the shield upgrade from Corran. I'd like to find something for 24 points to replace Blount as he just seems to be a filler and doesn't really contribute much. I'm leaning towards adding the Dagger B-wing as it can pack a bit of a punch and doesn't go down easy

I have been having success with a Green Squadron A-wing with Chardaan, wired, PTL and Test. 21 points.

So what I would do is take:

Horn (35)

R2-D2 (4)

FCS (3)

Drop Horton to Gold (18)

BTLA-4 (0)

TLT (6)

Then you can add in Poe (31)

R5-P9 (3)

IA (0)

One point for bid or VI on an ace.

With TLT you really don't need all the extra modifiers on the Y-Wing and using Horton in your load out was 12 points all to modify a 2 dice attack as TLT is pretty consistent without any much modification. This gives 2 regen aces, but not much else. Also would let you trick out either Poe or Horn and add in a tricked out non ace.