Lurtz's WIP (Carriers Gameplay)

By Lurtz, in Star Wars: Armada

done any new order stuff? would be interested to know what someone would stat those new SDs as.

I was mainly a reb and imp boy myself alot of the expanded universe factions didnt keenly peek my interest.

I am working on a new system to combine multiple sci fi realms. and more importantly have a decent chance of doing a fully realised battle of endor in space. With full fleet compliments. sadly this was untenable in armada. Though Again im interested to see where they take it :)

I've not focused on ships as much as squadrons so far. Most of my new republic and first order ships are improvements on existing rebel and imperial ships.

10 hours ago, FoaS said:

I've been seeing a lot of other genres on kdy a lot. Some folks have come up with interesting game structure miss like fleet titles and the like. Most of my own effort continues to be expanding other factions.

So has mine. Starfleet still needs an overhaul, since I built that fleet before I understood flotillas (Starfleet may not get much in that realm anyway but we'll see.) I'm also still trying to scribble enough to start the Royal Manticoran Navy/KDF/Romulans

Ohh? youve done some starfleet ships? I wouldnt mind seeing what youve stated them as. :)

On 6/4/2017 at 10:01 AM, Lurtz said:

Ohh? youve done some starfleet ships? I wouldnt mind seeing what youve stated them as. :)

http://kdyards.com/expansions.view.php?id=1278

Most are probably overarmed, though not necessarily overpowered. The theory was that they would have good shields, access to the new Electronics Retrofit for the "science" abilities, and would operate in a fairly self-sufficient manner. I'm still short three of the five iconic captains, and they completely lack flotillas since they were being built around the same time that Wave dropped. The armament scheme is that with the bulk of weaponry in the saucer sections, most firepower is concentrated forward, with only a moderate loss in side arcs. Rear arcs are usually weak, with the arc lines also favoring the forward three zones. Defiant and Prometheus far and away have given me the most trouble, since they're practically MC30s, but more.

With the upcoming release of the SSD and other interesting stuff going on I thought Id come back in and see whats up.

And to share some exciting news about a project, xant disclose too much atm, but working on a 1 for 1 scale of the battle of Endor with correct OOBs will be complete hopefully by SSD time :)

I miss thinking up rules for armada XD

I hope ervyone here got some enjoyment out of these.