just wondering ...
© 2012 LFL
2012 LFL? No FFG?
Why would LFL want to have a copyright on bases, but not FFG? Does this make sense?
just wondering ...
© 2012 LFL
2012 LFL? No FFG?
Why would LFL want to have a copyright on bases, but not FFG? Does this make sense?
Bases are something often bought in bulk from companies that produce them rather than made directly. 30 mm slotted minis bases are probably the most universal gaming product out there no matter what game you play at that scale. ![]()
To make it even more odd something like those plastic bases should be patented, not copyrighted, right?
I can only assume that since they couldn't really print the copyright notice on the actual models, LFL settled for having it printing on the base the models connect to.
So it appears I'm not the only one who's found this strikingly curious!
I can only assume that since they couldn't really print the copyright notice on the actual models, LFL settled for having it printing on the base the models connect to.
Ok, this seems to be the most logic answer.
I really don't care who makes them.
Bases are something often bought in bulk from companies that produce them rather than made directly. 30 mm slotted minis bases are probably the most universal gaming product out there no matter what game you play at that scale.
Lucasfilm Ltd.
And they want to make sure no one gets wrong ideas, about the star wars names on those bases.
FFG licenses Star Wars from Lucas Film. The LFL copyright goes on the products. When this game comes to an end that will likely be the end of those bases for FFG. If they do have a future use for them outside of this game chances are they will not be the identical size, shape, etc. Designing new bases would be extremely cheap to do relative to a lot of other components.
Really a non-issue.
Raises an interesting question...in a future similar (non-Star Wars) game system, if you had to do it all over again, would you design the base edges as intentionally vertical, rather than the current pyramidal shape? Seems like the difference in dimension makes the difference in whether or not a ship is in-arc quite often, and it can get very difficult to get a precise read on the range ruler, especially when it's way into the middle of the board. I think I'd prefer vertical edges.
Raises an interesting question...in a future similar (non-Star Wars) game system, if you had to do it all over again, would you design the base edges as intentionally vertical, rather than the current pyramidal shape?
YES.