How many mission cards do we know for each side? Each deck has 25 cards. How many are hidden fleet or incite rebellion?
I took the learn to play scenario because the learn to play is only omitting one or two rules, and I would assume it follows the actual set up rules, just predetermining the random systems and unit placements for you. Until we know which systems have Imperial logos and which systems have Rebel logos in the probe deck, we can't simulate the standard set up.
29 a side, actually. With 10 project cards for the Empire.
2 Copies of Incite, 1 of Hidden Fleet iirc.
Well 4 of those are starting missions and are always in your hand. Still, even if there are 2 copies of Hidden Fleet, doesn't seem like a reliable way to move. More like a one time surprise. We will see if it is enough to feel effective.