Toying around with this idea:
Tansarii Point Veteran + Adaptability (+1) + Heavy cannon title + Tractor Beam (20)
Tansarii Point Veteran + Adaptability (+1) + Heavy cannon title + Tractor Beam (20)
Tansarii Point Veteran + Adaptability (+1) + Heavy cannon title + Tractor Beam (20)
Kavil + Adaptability (-1) + Dorsal Turret + Agromech
The idea being the Scyks all do their thing first, trying to move the target into Range 1 of the other shooters or lowering its agility. Then Kavil rolls 3 or 4 dice for his turret depending on the range. I worry the Scyks might be a little squishy, but I've got 11 points left to play with (Stealth maybe?). Or is the whole thing just too one-trick pony-ish?