So I'm futzing around with listbuilding right now, and I think expose might have some viability with this wave's stuff.
Dengar - Exposing here has TWO benefits. First, you can potentially attack twice per turn, so you get more bang for your buck. Additionally people NATURALLY don't want to attack Dengar because of his counter attack. If you are exposed, it's a win-win situation. If people don't shoot at you, you lose half the drawback of expose. If they DO shoot at you, tempted by your lower AGI, then you get to shoot back with the extra dice! Plus you've got glitterstim, and can still add zuckuss crew if you want - all enhancing those 4 attack dice.
Valen Rudor - Here's a guy who can Target Lock (evade) and then after he gets shot and defends with 3 dice, can expose and then shoot with 3 dice. Free action, potentially limiting the negatives of expose. Still only a 2 dice primary though so at best you bring it up to 3 dice at ranges 2-3.
Zuckuss - This is my favorite option. So Zuckuss can roll 4 attack dice naturally. Give Zuckuss advanced sensors and experimental interface, so he can Evade + Expose (stress) then reveal a green maneuever to clear stress. Toss on K4 Security Droid so that he also gets a Target Lock with the green. You've got a guy who can roll 5 dice at range 3, (6 dice at rage 1!!!), with a target lock too! You can even drop that evade for a focus if you aren't likely to get shot. Lots of actions, no stress if you adv. sensor it. The only cost is your 1 agility, which can easily be substituted for an evade.
Is Evade viable now?