Zeb Crew and the Phantom Title

By gamblertuba, in X-Wing Rules Questions

Zeb (crew) specifies that he procs when "you activate during the combat phase." The phantom title allows a bonus attack "at the end of the combat phase."

So would Zeb crew allow you to attack a ship (in arc) you are touching during your Phantom bonus attack?

I would say no. Your activation during the combat phase is separate from your end of phase attack.

The end of the combat phase is still part of the combat phase. Corran Horn (in a mirror match) might be more complex because he fires at the start of the end phase, which means Zeb might be no longer be active by then. The only way that I could see denying that second attack would be that the Ghost would not "activate", but I see no reasonning to deny the attack based on that.

So my gut feeling is that yes, the phantom bonus attack might allow the VCX-100 to attack using its turret as long as the target is in arc (not if it bumped on its side or anything).

Your activation is a specific thing though - it's what you do when you get to your point in the PS and initiative order. It's not 'any time you do anything in the combat phase'.

Your activation is a specific thing though - it's what you do when you get to your point in the PS and initiative order. It's not 'any time you do anything in the combat phase'.

And why second ghost attack should not be treated as special second activation? After all when you activate you just perform attack.

Zeb lets to activate you in the end of Combat phase, but stops Corran Horn from activation at the start of End phase.

Edited by bernh

Your activation is a specific thing though - it's what you do when you get to your point in the PS and initiative order. It's not 'any time you do anything in the combat phase'.

And why second ghost attack should not be treated as special second activation? After all when you activate you just perform attack.

Because it doesn't say anything of the sort on the card.

DO what the card says, don't do what the card doesn't say.

Your activation is a specific thing though - it's what you do when you get to your point in the PS and initiative order. It's not 'any time you do anything in the combat phase'.

And why second ghost attack should not be treated as special second activation? After all when you activate you just perform attack.

Because it doesn't say anything of the sort on the card.

DO what the card says, don't do what the card doesn't say.

Rules reference, page 4, Attack entry:

"A ship can perform one attack when it becomes the active ship during the combat phase" (it then proceeds to tell the declare steps, etc).

It specifies that a ship must be active in order to make an attack and the description is not limited to normal attacks. In other words, it seems to encompass everything that allows multiple attacks.

It doesn't remotely say that it has an activation every time it attacks. It says that it can perform one attack when it becomes active. These are not the same thing at all.

It says nothing of extra attacks.

It also specifically says that ship activates only once per round. I think the rules are very specific that Zeb will not permit the bonus attack against a ship that you are touching.

From the RR: "ACTIVE SHIP The ship that is currently resolving the Activation or Combat phase is the active ship."



The rules for the Combat Phase don't mention activating at all, just that ships are only active once. The Phantom title is obviously breaking this rule, as the Ghost gets to resolve another attack at the end of the Combat phase.



Re-posting from main page thread. Zeb works fine, /thread.



Edit: Corran would definitely NOT work, as his second attack is in the End Phase.


Edited by ArbitraryNerd

From the RR: "ACTIVE SHIP The ship that is currently resolving the Activation or Combat phase is the active ship."

The rules for the Combat Phase don't mention activating at all, just that ships are only active once. The Phantom title is obviously breaking this rule, as the Ghost gets to resolve another attack at the end of the Combat phase.

Re-posting from main page thread. Zeb works fine, /thread.

Edit: Corran would definitely NOT work, as his second attack is in the End Phase.

FAQ would be helpful but the rules reference does speak to activation in the section on combat phase.

"Each ship becomes the active ship only once during this phase."

The active ship definition I posted, also from the Rules Reference, is pretty clear that any ship resolving the Combat phase is "active." Which is all we need for Zeb's ruling.

The Combat Phase doesn't mention "activating," which you cited previously. Since we're concerned about wording, I thought it pertinent to point out.

The card's in the game are there to help the person playing with it. Occasionally the cards allow you to bend or break the rules of the game. It's just the way it works.

I also believe that Zeb and the phantom title allow you to perform to attacks in a turn, whilst touching a ship in arc.

"Each ship becomes the active ship only once during this phase."

Card abilities can override the rules listed in this guide. Mission rules can override both card abilities and rules from this guide.