What are some examples of when you've dodged an encounter card effect and you revel in your glory?
I think my favorite kind of dodge is when I decide to take a risky undefended attack and the shadow effect says "Do X to defending character".
What are some examples of when you've dodged an encounter card effect and you revel in your glory?
I think my favorite kind of dodge is when I decide to take a risky undefended attack and the shadow effect says "Do X to defending character".
The Master's Malice with all my characters belonging to the same sphere
Totally not me, but The Progression Series, once upon a time, let an undefended attack go through. And the shadow was Sudden Pitfall (http://hallofbeorn.com/cards/Search?Query=sudden%20pitfall)...
Being at a safe location and revealing 2 copies of Arador's Bane.
Revealing False Lead in The Steward's Fear when we were about to miserably fail the quest.
Attaching Condition attachments to Caldara.
Text-blanking effects when I'm running Eagles.
Kind of off-topic, but my favorite encounter effect I didn't dodge, because Burning Brand'ed Elrond wasn't available for the defense, was during Carn Dum: the shadow effect bounced the attacking enemy back to the staging area, which boosted Lore Faramir by +1ATK, giving me exactly enough to kill Thaurdir the round before I would have certainly lost. Still my only Carn Dum win.
We had a Treachery tonight that had us deal X damage to X characters, where X=number of questing characters, in Setup, so no damage.
I like scry with Sailing tests. Do some scry before you go into the quest phase, then you'll know exactly which nasty treachery is coming 3 cards deep... even if you discover you only need 1 sailor to stay on course, you can commit 3 just to get that treachery discarded.
During a tight, intense conflict at Pelargir I was on the verge of both winning and losing. I revealed collateral damage with 2 copies in discard at 49 threat. Didn't hit a single location. Not sure what the odds are--pretty much a miracle. I went on to win that phase.
By the way, on the opposite hand, While playing The Three Trials yesterday I canceled with Burning Brand one of the keys as a shadow effect and so I had to wait another full cycle of depleting the encounter deck to find that same key again :/
Text-blanking effects when I'm running Eagles.
Oh man, I had this happen to Gandalf (Core) before. It was great.
Text-blanking effects when I'm running Eagles.
Oh man, I had this happen to Gandalf (Core) before. It was great.
Yes, but for me it was Saruman. The encounter card he locked out did never turn back up (it was on last stage of the quest).
Text-blanking effects when I'm running Eagles.
Oh man, I had this happen to Gandalf (Core) before. It was great.
Yes, but for me it was Saruman. The encounter card he locked out did never turn back up (it was on last stage of the quest).
Mmm, does the encounter card come back in play if Saruman's textbox is blank?
Text-blanking effects when I'm running Eagles.
Oh man, I had this happen to Gandalf (Core) before. It was great.
Yes, but for me it was Saruman. The encounter card he locked out did never turn back up (it was on last stage of the quest).
Mmm, does the encounter card come back in play if Saruman's textbox is blank?
Good question. Nothing says it will come back, or is all cards turn face up at the end of the turn a rule?
Text-blanking effects when I'm running Eagles.
Oh man, I had this happen to Gandalf (Core) before. It was great.
Yes, but for me it was Saruman. The encounter card he locked out did never turn back up (it was on last stage of the quest).
Mmm, does the encounter card come back in play if Saruman's textbox is blank?
Good question. Nothing says it will come back, or is all cards turn face up at the end of the turn a rule?
The card technically never leaves play. It is just considered to be out of play according to Saruman's text. That means as soon as Saruman's text block goes blank, the enemy that was "considered to be out of play" would no longer be "considered to be out of play".
Saruman also gets to stay in play, though...which is pretty amazing considering his stats for Doomed 3 and 3 Resources.
Edited by cmabr002Surely the effect from Saruman's Response lingers even if Saruman is subsequently text-blanked?
Surely the effect from Saruman's Response lingers even if Saruman is subsequently text-blanked?
I don't think it would in this case from the specific wording. The effect says while Saruman is in play. If it were something like "Choose a card in the staging area. Until the end of the round, treat that card as if it were out of play", I could see an argument that it's not dependent on the text being active. However this one very clearly depends on both Saruman being in play and thus that the text is active to preserve that effect.
I can't see any logic that would consider
Response: After Saruman enters play, choose a card in the staging area. Until the end of the round, treat this card as if it were out of play.
to persist if Saruman's box were blanked but
Response: After Saruman enters play, choose a card in the staging area. While Saruman is in play, treat this card as if it were out of play.
to cease being effective.
Edited by NathanHEven if his text box is blank, he is still Saruman and the lasting effect of his triggered ability would continue to stay in effect.
When the response is triggered, all conditions are met and there is a lasting effect/restriction that says the effect will continue so long as this character is in play. So if his text is ever blank, it won't change the fact that this restriction is already in place. So as long as he stays in play, the encounter card will be considered out of play. Him being blank will only effect his "At the end of the round, discard Saruman from play."
At least, that's how I see the rules applying.
I can't see any logic that would consider
Response: After Saruman enters play, choose a card in the staging area. Until the end of the round, treat this card as if it were out of play.
to persist if Saruman's box were blanked but
Response: After Saruman enters play, choose a card in the staging area. While Saruman is in play, treat this card as if it were out of play.
to cease being effective.
Can you explain why you think the enemy would stay "considered to be out of play" if Saruman's text box went blank? I don't think I can see any argument that warrants such an interpretation, but interested in hearing one.
If Saruman said "While Saruman is in play, the chosen enemy is removed from play." I can totally see an argument that the enemy would not return because the enemy would physically leave play and nothing in the game rules would cause it to return.
However, Saruman says it is "considered to be out of play" which means it is still physically in the game, but just can't be interacted with. As soon as Saruman's text is no longer active, it would revert back to its default state of being in the staging area or being engaged with a player.
I guess it is similar to this.
You use Wingfoot and name "enemy". Card 1 is revealed and makes you discard Wingfoot. Card 2 is revealed and it is an enemy. What happens?
I'm with Nathan and Sloth on this one. The response already happened when Saruman entered play, so Saruman dying or having his text box blanked would not retroactively invalidate the response.
It's like if you use Arwen's response to give someone sentinel and then she dies during questing. The sentinel still remains until the end of the round.
With the Wingfoot example, I believe you would still ready the hero.
Yes, it has never crossed my mind that Arwen leaving play would cancel her effect once it has resolved. And since blanking a text box is surely a weaker effect than removing a card from play, blanking her text box wouldn't stop the effect either. My opinion is that, once activated, a Response with a persistent effect hangs around in the game state, "detached" from its source card.
Perhaps this is a mistake, but what I would find hard to accept would be if removing a character from play does not cancel an already-activated persistent effect from a Response, but blanking the character's text box would.
Edited by NathanH