Autoblaster Turret is Range 1. So you can dodge it easily by staying out of Range 1.
Easier said than done. Can't stay out of range 1 if you get blocked, or even just if the opponent's giant ship lands in your face in a way that you can't boost/barrel roll out of range. I've had no problem catching every imperial ace I've flown against at range 1 with my chopper build.