Rage Issue

By Atredes, in X-Wing

You declare the number of dice to re-roll, BEFORE you actually re-roll ANY dice. If he pulls the dice out to be re-rolled, then rolls them one at a time, that's fine, but if he is rolling one, doesn't like the result, so picks up another one, and so on, he is violating the rules. <snip>

Where, exactly, does it say this?

Edited by Slugrage

He can roll that way, sure; but he must tell you how many dice he will reroll first.

He gets 1 reroll on up to three dice, not 3 rerolls. After the first reroll, you're done with rage.

Stating a number first is declaring that you are not retooling only one die.

He cannot reroll the same die more than once. As long as that's not violating , how you resolve your reroll is more semantic really.

Edited by Ravncat

He can roll that way, sure; but he must tell you how many dice he will reroll first.

He gets 1 reroll on up to three dice, not 3 rerolls. After the first reroll, you're done with rage.

Stating a number first is declaring that you are not retooling only one die.

He cannot reroll the same die more than once. As long as that's not violating , how you resolve your reroll is more semantic really.

I'm still unclear as to where this is stated. RRG? FAQ?

I cant find anything in the rules that requires you to declare how many dice you wish to re-roll. On the contrary, the rulebook definition of a re-roll specifies a single die. Meaning he is well within his rights to "re-roll up to 3 dice" one at a time.

Edited by jokerkd

it's all semantics. he has up to 3 dice to reroll.. if he rerolls only 1 at a time.. after the first tell him he's done.. then move on.. nothing more annoying than a rules lawyer and one that isn't a good one is even worse.. just grab the dice to be rerolled and throw them all..

when did common sense fly out the window here.. seriously.. just grab them and throw them all.. and stop this douchebaggery stuff..

it's all semantics. he has up to 3 dice to reroll.. if he rerolls only 1 at a time.. after the first tell him he's done.. then move on.. nothing more annoying than a rules lawyer and one that isn't a good one is even worse.. just grab the dice to be rerolled and throw them all..

when did common sense fly out the window here.. seriously.. just grab them and throw them all.. and stop this douchebaggery stuff..

Do as the card say, not as you would like it would say.

First you claim that he is doing something against the rules and now you use the cheap excuse of "it is just semantics" and try to to beat the rules layer by ******* cheating.

So far it seems that he can re-roll one at a time, which btw should be often faster than actually deciding if you re-roll that focus or spend it. You know how making hard decisions can stop the gameflow more than just doing up to 3 quick separate roles.

it's all semantics. he has up to 3 dice to reroll.. if he rerolls only 1 at a time.. after the first tell him he's done.. then move on.. nothing more annoying than a rules lawyer and one that isn't a good one is even worse.. just grab the dice to be rerolled and throw them all..

when did common sense fly out the window here.. seriously.. just grab them and throw them all.. and stop this douchebaggery stuff..

Do as the card say, not as you would like it would say.

First you claim that he is doing something against the rules and now you use the cheap excuse of "it is just semantics" and try to to beat the rules layer by ******* cheating.

So far it seems that he can re-roll one at a time, which btw should be often faster than actually deciding if you re-roll that focus or spend it. You know how making hard decisions can stop the gameflow more than just doing up to 3 quick separate roles.

Its more "if i reroll my eye into blank?" problem then simple timing.

If you re-roll more blanks and have little chance to actually get past defense it becomes easy to decide. Same for if you your other re-rolls yield another focus. Even if your two other rerolls got you lots two hits, it's as well easy than. So with doing the other re-rolls first you get most of the time clear results if you should take focus and thus keep the eye or not.

If you took his way of doing things then if you take for example Target Lock, you could roll one at a time to get the results you wanted, without re rolling a reroll of course. As has been stated earlier, an activated ship must re roll any attack dice it wants to at the same time. Same goes for defense dice too I guess.

I think the major thing that people are missing here is that rage says may reroll up to 3 dice. Rerolling up to 3 dice is not the same as rerolling 3 dice individually. I believe the card implies that you can reroll 1,2 or 3 dice. You choose how many and reroll that amount.

Edited by Archangelspiv

Beside that this is talking about Rage not Target lock and has been ask for a source multiple times.

While attacking, a ship can spend a target lock that it has on the defender to reroll any number of its attack dice.

Reroll: To reroll a die result, pick up the die and roll it again.

Dice can be modified by multiple effects, but a die cannot be rerolled more than once.

Sounds to me like the rules even ask you to pick them one at a time and we just pick up more for convenience.

Edited by SEApocalypse

He can roll that way, sure; but he must tell you how many dice he will reroll first.

He gets 1 reroll on up to three dice, not 3 rerolls. After the first reroll, you're done with rage.

Stating a number first is declaring that you are not retooling only one die.

He cannot reroll the same die more than once. As long as that's not violating , how you resolve your reroll is more semantic really.

I'm still unclear as to where this is stated. RRG? FAQ?

Between the card and the Once per trigger rule.

There's only one trigger - When attacking, and we can reroll up to 3 dice. Correct? We're not resolving 3 reroll 1 die triggers, but one reroll up to 3 dice. So the trigger resolving implies that we have to choose how many dice we are going to reroll.

Once we reroll dice, the effect has resolved, and there's no new trigger telling us to reroll another die.

Consider Predator + Rage on an A-wing. (A wasteful combination, but...) We're in the modification step, and we have 2 triggers we can resolve, rage and predator. - Now we can reroll 1 die, and have the second effect to resolve allowing for another die.

So if we reroll a single die with Rage, that's it, effect is done! - Unless we intended to reroll 2 or 3 dice instead. We're looking at the difference in die rolling style, where I reroll 3 dice, but we do it one at a time, vs, rerolling a single die with rage, and then the effect resolving.

Without communication - we can't know if the person intends to roll one or more than one die, we can't seperate the choice of one with effect resolution.

How about the following,

I roll blank hit hit - and i'm flying wampa. I really want to get a crit OR as many hits as possible, in order to get damage through on a difficult target. I Rage via Youngster.

I want to reroll just 1 die, the blank, in hopes of getting a hit or crit. But I get a blank. Now I want to change my mind about how many dice to reroll with the effect after the attack - so I choose to reroll one of the hits in hopes of getting a crit. I get a hit. Now I decided to reroll the third die - and I get a Crit. This is very different from choosing to resolve the effect by rolling 3 dice, because i'm making decisions with extra information.

Other situations might involving wanting the best possible result, or rerolling to miss with the second die, and trigger gunner....

Edited by Ravncat

@Cat That seem still not support that he has to state how many re-rolls he takes. You have to resolve one ability at a time, at least iirc. But you can still resolve the re-rolls one die at a time until you are finished resolven that ability and step to the next or end your dice modifying phase.

He can roll that way, sure; but he must tell you how many dice he will reroll first.

He gets 1 reroll on up to three dice, not 3 rerolls. After the first reroll, you're done with rage.

Stating a number first is declaring that you are not retooling only one die.

He cannot reroll the same die more than once. As long as that's not violating , how you resolve your reroll is more semantic really.

I'm still unclear as to where this is stated. RRG? FAQ?

Stuff

Again, the definition of re-roll in the rules reference specifies ONE die

He can roll that way, sure; but he must tell you how many dice he will reroll first.

He gets 1 reroll on up to three dice, not 3 rerolls. After the first reroll, you're done with rage.

Stating a number first is declaring that you are not retooling only one die.

He cannot reroll the same die more than once. As long as that's not violating , how you resolve your reroll is more semantic really.

I'm still unclear as to where this is stated. RRG? FAQ?

Between the card and the Once per trigger rule.

There's only one trigger - When attacking, and we can reroll up to 3 dice. Correct? We're not resolving 3 reroll 1 die triggers, but one reroll up to 3 dice. So the trigger resolving implies that we have to choose how many dice we are going to reroll.

Once we reroll dice, the effect has resolved, and there's no new trigger telling us to reroll another die.

Consider Predator + Rage on an A-wing. (A wasteful combination, but...) We're in the modification step, and we have 2 triggers we can resolve, rage and predator. - Now we can reroll 1 die, and have the second effect to resolve allowing for another die.

So if we reroll a single die with Rage, that's it, effect is done! - Unless we intended to reroll 2 or 3 dice instead. We're looking at the difference in die rolling style, where I reroll 3 dice, but we do it one at a time, vs, rerolling a single die with rage, and then the effect resolving.

Without communication - we can't know if the person intends to roll one or more than one die, we can't seperate the choice of one with effect resolution.

How about the following,

I roll blank hit hit - and i'm flying wampa. I really want to get a crit OR as many hits as possible, in order to get damage through on a difficult target. I Rage via Youngster.

I want to reroll just 1 die, the blank, in hopes of getting a hit or crit. But I get a blank. Now I want to change my mind about how many dice to reroll with the effect after the attack - so I choose to reroll one of the hits in hopes of getting a crit. I get a hit. Now I decided to reroll the third die - and I get a Crit. This is very different from choosing to resolve the effect by rolling 3 dice, because i'm making decisions with extra information.

Other situations might involving wanting the best possible result, or rerolling to miss with the second die, and trigger gunner....

This is what I was trying to say but Ravncat has explained it far better than I could.

@Cat That seem still not support that he has to state how many re-rolls he takes. You have to resolve one ability at a time, at least iirc. But you can still resolve the re-rolls one die at a time until you are finished resolven that ability and step to the next or end your dice modifying phase.

Did you even read what Ravncat said?

They have said yes, you can reroll 1 at a time, but first you must stipulate how many of the up to 3 dice they are rerolling. otherwise you are activating rage 2+ times.

I do not get what is so hard to understand with this card. FFG must get very tired of having to spell out and describe every card and upgrade. The card costs 1 point, yes there is the stress, but then there is also the focus. Predator costs 3 points and allows you to reroll 1 die, 2 if it against PS 2 or lower. seriously have a think about whether Rage would allow you to have an informed decision on each re roll, up to 3. Many of you who want to use this card will say yes.... This is for me the Tel Trevura and dead mans switch all over again. Most ships have 1 attack per round, noted exceptions are Dengar, Corran and the TIE D's when Vets come out. I dare say the inference is that if Corran has Rage, he can re roll 2 die in the combat phase and 1 die in the End phase. The card says until the end of the round, not the Combat phase.

Edited by Archangelspiv

There is absolutely no stipulation on declaring how many you are going to reroll before you do. If he wants to reroll each 1 , 1 at a time that is perfectly fine. Also goes for initial roll. There is nothing that states you must roll more than 1 or declare how many you are rerolling.

The Rage card states

Action: Assign 1 focus token to your ship and receive 2 stress tokens. Until the end of the round, when attacking, you may reroll up to 3 attack dice.

At no point does it say you must declare anything. You may not like it but it certainly isn't against any current rules or anything else.

1 - you do not have to declare how many dice you are rerolling

2 - you can reroll 1 die at a time

You may only reroll each die 1 time though so if a die has already been rerolled it cannot be rerolled again for this attack or defense.

To be fair, me and my eternal nemesis do this for personal amusement.

Say Soontir's down to his last hull point, all his wingmen are dead and he's just been caught at range two with two hits and a crit. What do you do?

Roll the Defense dice ONE AT A TIME!

It's the only way to play the game.

Rolling one at a time is a great way to get under people's skin.

Rolling one at a time is a great way to get under people's skin.

That may be so but it isn't against the rules. It gets under people's skin when some folks fly thug life or brobots or fat han or soon to be added to the list triple toilet seats too but they are all still legal in the game.

There's a variable in the effect, we can have up to 3 rerolls. We need to specify that value for our single trigger.

That value is 1 or 2 or 3, not 1 and/or 1 and or 1. (We can see that on the card, with up to 3)

You're stating that there's no need to declare how many dice you're going to roll. From the FAQ on mistakes...

"When a player is required to roll attack or defense dice, if he rolls too
many dice, he must pick up all of his dice and reroll them. If he rolls too
few dice, he must leave the roll intact, and roll the required number of
additional dice, adding the new results to the original roll."

This says it's a mistake to roll to few dice. It also says its a mistake to roll too many dice - in which case we pick up ALL of the dice and reroll the correct number.

So what is the correct number of dice to roll for rage?
1 or 2 or 3.

We have to choose that value!


I've already demonstrated that deciding on 1, and rolling 1, then deciding 2, and rolling the second is different than deciding on 2 and rolling 2, the information we have changes, so there's definitely an inherent difference.

As a TO, that's how I would rule this - in the absence of any FAQ. If you think differently - I'd suggest asking your TO before a tournament, if you want to play that way casually, I suggest discussing it with your opponent before hand.

Edited by Ravncat

I think this is it, the crowning achievement. This might be the most nitpick pedantic argument/discussion I've ever seen here.

I think this is it, the crowning achievement. This might be the most nitpick pedantic argument/discussion I've ever seen here.

That's what happens when you get rules lawyers and power gamers. The intention of the ability is lost in the want of what the ability does.

You always reroll all dice from a single effect in one go. Doing it one at a time would grant an unfair advantage as you can base decisions on further rerolls on previous results.

If you have Han with a TL you can use one ability first, then the other if you wish.